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| JOE BLADE 2 https://cpcrulez.fr/forum/viewtopic.php?f=10&t=2880 |
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| Auteur : | Princesse Mariana [ 09 Jan 2009, 14:32 ] |
| Sujet du message : | JOE BLADE 2 |
Code : 1 :'Joe Blade 2-tape
2 :'by Mike Wong 3 :'020 10 MEMORY &3FFF:MODE 1 20 GOSUB 80 30 LOAD "!" 40 POKE &417F,&8F 50 POKE &41CC,&B3 60 POKE &422C,&F9 70 CALL &4005:END 80 FOR n=&BE00 TO &BE26 90 READ a$:a=VAL("&"+a$) 100 POKE n,a:c=c+a:NEXT 110 IF c<>3168 THEN 330 120 INPUT"Inf time (y/n)";a$ 130 IF a$="y" THEN 150 140 POKE &BE0F,&35 150 INPUT"Extra keys (y/n)";a$ 160 IF a$="n" THEN 210 170 PRINT "Extra 10 keys when"; 180 PRINT " you collect how many"; 190 INPUT " dustbins (1-5)";a 200 POKE &BE14,a 210 PRINT "Don't die when fail" 220 INPUT " a sub-game (y/n)";a$ 230 IF a$="y" THEN 250 240 POKE &BE19,&A8 250 RETURN 260 DATA 21,35,AE,36,C3,23 270 DATA 36,0E,23,36,BE,C3 280 DATA 00,AC,3E,00,32,6A 290 DATA 15,3E,05,32,98,1D 300 DATA 3E,70,32,28,23,32 310 DATA BC,24,32,C3,26,32 320 DATA E2,28,C9 330 PRINT "Error!" |
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| Auteur : | Princesse Mariana [ 19 Jan 2009, 21:32 ] |
| Sujet du message : | Re: JOE BLADE 2 |
POKE(S) pour le jeu AMSTRAD CPC "JOE BLADE 2" Unlimited keys POKE &1F92,&94 POKE &1F94,&00 POKE &1F98,&00 POKE &2028,&2A POKE &202A,&00 POKE &202E,&00 POKE &2070,&00 POKE &2071,&00 POKE &2075,&00 Unlimited time POKE &156A,&00 Unlimited time:puzz. POKE &230F,&18 POKE &24A3,&18 POKE &26AA,&18 POKE &28C9,&18 Solve puzzles POKE &2300,&00 POKE &2538,&3A POKE &253E,&C3 POKE &269B,&00 POKE &28BA,&00 Dustbins needed POKE &1D98,&xx ; xx = (01-05) Citizens needed POKE &1E10,&xx ; xx = (00-10) Enemies needed POKE &1E0A,&xx ; xx = (00-64) Minutes POKE &F648,&xx ; xx = (30-39 * 2) POKE &F649,&xx ; xx = (30-39 * 2) Seconds POKE &F64B,&xx ; xx = (30-39 * 2) POKE &F64C,&xx ; xx = (30-39 * 2) Time for puzzles POKE &F653,&xx ; xx = (30-39 * 2) POKE &F654,&xx ; xx = (30-39 * 2) Keys POKE &F606,&xx ; xx = (00-63) Citizens POKE &F607,&xx ; xx = (00-10) Dustbins POKE &F613,&xx ; xx = (00-05) POKE &F63B,&xx ; xx = (30-39 * 2) POKE &F63E,&xx ; xx = (30-39 * 2) POKE &F638,&xx ; xx = (30-39 * 2) Score POKE &F62B,&xx ; xx = (30-39 * 6) POKE &F62C,&xx ; xx = (30-39 * 6) POKE &F62D,&xx ; xx = (30-39 * 6) POKE &F62E,&xx ; xx = (30-39 * 6) POKE &F62F,&xx ; xx = (30-39 * 6) POKE &F630,&xx ; xx = (30-39 * 6) ** http://CPCrulez.fr ** |
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