| KNIGHT LORE
LOAD INSTRUCTIONS 1. Type RUN" 2. Press PLAY on the cassette recorder 3. Press any key THE WEREWULF My journey's end is near; as the last few ebbs of daylight dance fieetingly In the cooling twilight, and then suddenly dart off to chase the red sinking sun. Behind me 1 feel night's dark icy fingers slither up long looming shadows, hiding behind large mounds and boulders, watching my every move. . . silently waiting. . . For days I have Journeyed from the realms of the Jungle wulf to "KNIGHT LORE" castle to seek the old dying wizard and ask for his help to free rr.e from this deathly curse. . .For countless nights I have slept chained to trees to keep my deathly curse at bay. but now I am here. . . My footsteps echo around the damp mossy walls of the large chamber, as I enter through the open main gateway, colossal doors Judder open in an untouched groaning symphony, beckoning me forward on my quest. I sense the old wizard's gaze playing upon me, encapsulated within the laypyrinth of traps and tests, to keep out all but the most persistent of unwanted guests who seek an audience with the great wizard MELKHIOR. Suddenly a cool blue mist starts to ebb forth from the cracks in the ancient stone-work. As it does so it begins to take form and becomes a powerful swimming swirling vortex of energy. Over all of the noise can be heard the chanting and singing of long forgotten tunes, all sung in a blur of forgetfulness. THE MIST TUNES THE WIZARD'S OLDER NOW THAN ALL HIS HELP YOU SEBK WITHIN THIS WALL TOR FORTY DAYS YOUR QUEST MAY LAST LOCATB THE POTION. MAKE IT PAST THIS HIDEOUS SPELL UPON YOUR SOUL TO LOSE ITS HOLD MUST BE YOUR GOAL BEWARE. THE TRAPS FROM HERE BEGIN THIS CAULDRON TELLS WHAT MUST GO IN TO BREAK THE CURSE AND MAKE THE SPELL TO SAVE YOURSELF AND MAKE YOU WELL. RICOCHET IS A MASTERTRONIC COMPANY (c) 1984 ULTIMATE PLAY THE GAME Licenced to Mastertronic by U.S. Gold Distributed by Mastertronic 8-10 Paul Street, London EC2A 4JHstertronic 8-10 Paul Street, London EC2A 4JH |