Fitzroy and ....
===========================
The concept, design, source code, and graphics were created by Adrian Parker (awergh) in 2017 for #CPCRetroDev 2017


Tools/Libraries Used
====================

CPCTelera 1.4 (ronaldo / (Cheesetea, Fremos, ByteRealms))
=============
To create the game I wrote the entire game in C using the fantastic CPCTelera library and build chain.
https://github.com/lronaldo/cpctelera
Note: I should have used CPCTelera 1.4.2 but I never got around to upgrading to it.

Retro Game Asset Studio (lachlank)
=======================
To draw and export the graphics I used Retro Game Asset Studio by lachlank
http://www.cpcwiki.eu/index.php/Retro_Game_Asset_Studio


Editing
=======
To write the code I used Microsoft Visual Studio Code
https://code.visualstudio.com/


WinAPE (Richard Wilson)
=======================
To run the game I used WinAPE 2.0 Beta 2 and my Amstrad CPC 464.
http://www.winape.net/


Cygwin
======
In order to use CPCTelera on Windows I used cygwin.
https://www.cygwin.com/


WinCPCTelera (Arnaud)
=====================
In order to leverage the Microsoft Visual Studio Debugger I used WinCPCTelera by Arnaud.
http://www.cpcwiki.eu/forum/programming/wincpctelera/

Microsoft Visual Studio was used for debugging, memory analysis and tools/experiments.
https://www.visualstudio.com/vs/


Tools/Experiments
=================
As part of building the game I wrote a number of tools and created a number of experiments to test
various features and save time. These have not been included as they are not required to build the game
but I am crediting the libraries used.

Allegro 5.2.2.1
--------------
In order to build my maps I created a map editor using C++ and Allegro 5.0.10
https://www.allegro.cc/

pugixml 1.8
-----------
My map editor saved the map to xml before exporting to C code using the pugixml XML parser. 
http://pugixml.org/


Version Control
===============
For version control I used Git hosted on a local instance of Microsoft Team Foundation Server 2017 Express Update 2, and 2018 RC2
https://www.visualstudio.com/tfs/