VANDALBOX
Source code compilation instructions

So you want to compile VandalBox from the source code?
Simple! You just need to run 'make' from the source code folder.
If you do that, you'll realize it probably doesn't work for you.
If it does, well, have fun! If it doesn't, it must be because you
haven't downloaded the library we used for development, called
CPCTelera.
First, use this URL: https://github.com/lronaldo/cpctelera
Now, you need to clone the repository into your computer using Git.
Run 'git clone https://github.com/lronaldo/cpctelera'

Now, the version of CPCTelera we used is 1.5, so you need to have
the same version to compile this. To make sure your version is the
same that we used, you'll need to be on the same commit. So, to
go to the smae commit as us, run this:
'git reset 00c3f8ef844bdcb647618ce9d315b878c27951a3'.

You are now in the CPCTelera repository. Now you need to install it.
In the repository, you'll find the 'setup.sh' file. Run it. If you 
get an error, you might have to install other software, like GCC.

Back to business! Go back to where the source code is and run 'make'.
If everything went smoothly, some files will be generated. Notably, 
VandalBox.cdt and VandalBox.dsk. These are two copies of the game, 
in cartridge version and in disk version. Now you need to run your
favorite emulator to play it. We recommend RetroVirtualMachine.
