
 ________  _______   ________  ________  _______   ________     
|\   __  \|\  ___ \ |\   ___ \|\   ____\|\  ___ \ |\   __  \    
\ \  \|\  \ \   __/|\ \  \_|\ \ \  \___|\ \   __/|\ \  \|\  \   
 \ \   _  _\ \  \_|/_\ \  \ \\ \ \_____  \ \  \_|/_\ \   __  \  
  \ \  \\  \\ \  \_|\ \ \  \_\\ \|____|\  \ \  \_|\ \ \  \ \  \ 
   \ \__\\ _\\ \_______\ \_______\____\_\  \ \_______\ \__\ \__\
    \|__|\|__|\|_______|\|_______|\_________\|_______|\|__|\|__|
                                 \|_________|                   


Redsea is a game for Amstrad CPC 464 developed by Gameroid.
For any issues, please contact us by the following email and
twitter accounts.

@GameroidUA
gameroid2018@gmail.com

  STAFF

Ángel Jesús Terol Martínez
egenad8@gmail.com
@miya_nashi

Carla Maciá Díez
carlamd1997@hotmail.com
@shiryuko

Raquel González Romá
ragonza007@gmail.com
@kelara712


To make this game possible we used the following software.

Sublime Text
Text editor for code
https://www.sublimetext.com/

CPCtelera
Amstrad CPC game engine for C and Assembler developers
https://github.com/lronaldo/cpctelera
by Francisco Gallego
@FranGallegoBR

Arkos Tracker
Music and sound effect composing tool
http://www.julien-nevo.com/arkostracker/

Tiled
2D level editor
https://www.mapeditor.org/

GIMP
Sprite design
https://www.gimp.org/
