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You need an interface for your application? Some framework? You found it! :-D
CBM provides a text/semigraphical Menu-System for FutureOS. You can use Mice, Joysticks or Cursor keys and Copy to browse through PULL DOWN MENUes etc. And in addition hot keys can be used. CBM can be used as a menu-system for EVERY program, so you haven't to code it all again. Further, different programs can use the same look, which makes them similar and more easy to be used.
CBM knows your mother language (FutureOS configuration). That way it displays all dialogues in your mother language. In the current version of CBM you can use English, French, German, Nederlands and Spanish. (Ask for your language). If you want to change the language just go to Options, then to Language. Then change your language there. Or use the tool "ConfigOS" to change the ROM.
You have to add your own program code to the "CBM.MAX" source code. And adapt the source files for your own program / purpose. Then just have fun with it.
Only few functions are implemented, because every thinkable program will use the same functions lightly different. Ask for help everytime!
v2.1.7 : Load and Save to/from the M4 SD card: Devices 'N' and 'O'
v2.1.5 : Mouse support enhanced, YWART function added (for now)
v2.1.0 from 10.02.2022: Mouse support added (Mouses of SF2, SF3, MultiPlay)
v2.0.1 from 2021-09-30 with Ger, Eng, Fra, Ned, Spa. support.
v1.9.6: Function 'save file' enhanced
v1.9.5: Function 'set screen format' added (80x25, 64x32 or 68x30)
v1.9.4: Source Code (>language dependent parts) reorganized and sorted. The Return key can now be used like the Copy key or Fire.
v1.8.9: Attemt to LOAD without a tagged file or medium will lead to the "Read DIRectrory" function. There you can select your medias.
v1.8.7: Devices can be selected (A-M) and their DIRectories can be read without the need to return to the Desktop. This file overworked Icon for CBM created and added. Now using INRZ to copy char set ESC at file select restarts now. Save SP is reset in main menu.
v1.8.0: Hot keys for YES/NO file question
v1.7.1: Hot keys added
v1.6.2: X-Menu added, more functionality
v1.5.3: Debugging, File-Selector more error prone
v1.4.4: File-Select-Menu implemented
v1.3.5: Spanish Language interface has been added
v1.3.0: some cosmetic changes; added function 'Call OS'
CPCrulez[Content Management System] v8.7-desktop/c Page créée en 511 millisecondes et consultée 1432 fois
L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.