DIFFERENCES The second adventure generator for the Amstrad in the space of two weeks - this time Genesis from Camel Micros, marketed by CRL. It's always a problem talcing a quick look at detailed programs like these - you really need to spend weeks at the keyboard before delivering a definitive report. However, when comparing the two packages, it's worth reporting on some first impressions. Both are graphic adventure generators (with the addition of sound with Genesis), yet one is £9.95 (Genesis again); the Incentive offering being £22.95 ... that's one big difference. But there are differences. Genesis offers 50 Marker/Counter variables ... Incentive's Graphic Adventure Creator offers almost eight times as many. Although the "number of locations'statistic can be misleading, Camel estimate easily getting 80-100 locations each with its own graphic in memory, while Incentive quote 200-300. The Incentive package also allows multiple input - Genesis does not. This is not to say that Genesis is a bad buy - as the example program shows, (both produce code that runs independently of the creator by the way) it can produce perfectly acceptable results. I just get the feeling that GAC is probably the better of the two. However, if you find its cost prohibitive, Genesis is the one for you. Tony Kendle , PopularComputingWeekly |