|★ AMSTRAD CPC ★ GAMESLIST ★ VIZ: THE COMPUTER GAME (c) VIRGIN GAMES ★|
If you happen to be of a sensitive nature, turn the page now!
You have been warned. Viz, the computer game, is certainly not for the prudish or the young and innocent. With the likes of Roger Mellie around to commentate on the main event, you can imagine the kind of language in store for competitors.
Indeed, each of the characters in this blast has an exceptionably unsavoury side to them, illustrated most ably every month in the adult comic. Suffice it to say that we at ACU do have some very young readers around, so we won't be indulging in too much of the obscenities that abound in the game. That aside, Viz the computer game certainly lives up to the comic in everyway. Each of the characters involved acts very true to form, with their own little idiosyncrasies, creating a hilarious product for the very open minded.
Basically, it is a race against time, with you having the choice to take on the role of Biffa Bacon, Johnny Fartpants or Buster Gonad.
Set over five different levels, Country, Town, Building Site, Beach and Disco, you must win every stage to continue, or replay the last stage you took part in to carry on. Study your character well, for each has his own special powers. As you might have guessed, Biffa's strong points are pint drinking and bunches of fives.
If you choose Johnny, then you'll have to brush up on your guffing power to succeed, whereas we don't have to say too much about Buster's special powers.
If you buy the game, all of the details are painfully described in full, so we won't delve too deeply into Buster's plum performances. Along the way, expect to meet up with a whole host of other Viz characters, such as the Fat Slags, Mrs Brady and Finbarr Saunders, all of whom are superbly reproduced on your computer screen.
The whole point of the Viz game is the novelty value. Indeed, the recreations of the characters are truly wonderful and, if you are a regular Viz reader, you will no doubt find these performances hilarious. However, once the novelty factor has worn off, there's not an awful lot to do except waggle your joystick and wait for the finishing line.
All in all, top marks for the visual effects, but the gameplay could have been a little more thoughtful.
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.