★ AMSTRAD CPC ★ GAMESLIST ★ THING BOUNCES BACK (c) GREMLIN GRAPHICS ★

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★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

"Take my advice", Sweevo said to Thing in the lounge of the Exploding Ferret after a particularly trying day. "Don't ever make a success of your first game. They'll want you back, and it won't be easy."

"Oh that's OK Sweevey", said Thing. "I got the Goblin good in the last game. There's no baddy left to bounce. I'm in the clear".

Just then the doors burst open, and into the smokey pub strode The Sheffield Shnozzler, Gremlin's feared contract man. "So there you are, Thing. Have I got a deal for you!" Then he saw Sweevo. "OK you, hoppit. This is company business". Thing gave Sweevo an apologetic shrug (difficult on a spring, but there you go), and turned to the Shnozzler. "I told you Shnozzy. I was quit when I left, and I'm twice as quit now". Shnoz laughed "Let's face it. You're not Harrison Ford. It's our game or nothing." There was a certain logic to this, so Thing settled down to listen, and listen good.

Although you knobbled the evil Goblin, started Schnozzler, his toy factory is an epitome of fiendish Brentwood technology, and completely automated. As a result, it's been churning out more of the monstrous playthings than ever before, and you are going to have to stop it. The factory is easy to enter, but once you're in there are at least nine different alien genotypes (Thing disliked funny words, but Schnozzler was educated like) who are out to get you.
Now you're manœuvrable, so you shouldn't have too many problems with the platforms and features, but you'll have to get used to the pipe system that serves as transport. This sucks you all over the place, but in certain circumstances you can reverse.

The way to stop the factory is to pick up bits of a computer program "... which are lying around the factory" finished Thing in a tired voice. "How did you know that?" asked Schnozzler. "In any case," he continued, we'll give you good backup. There's a sheet included with pictures of all nine aliens, four bits of computer program and no less than 15 other features of the game."

"How will that help?" said Thing. "Well, the reviewers will read it and be able to write a good review without having to go to the bother of actually loading the game. They like that. They give good write-ups". "Clever", said Thing. "But it won't work for ACU." "Nah" said Schnozzler.

The good thing about this game of ours," he went on, "is that it's going to be fast, noisy and colourful. It'll have Iron Chickens, several gremlins called Gerald and Blue Meanies. Hired especially from The Yellow Submarine, those last lot."

"And finally, the clincher. The arguments that are going to persuade you. First, look at these sales figures. Then, look at all these sprites and subroutines we can reuse. Now look at your bank balance." Thing knew when he was beaten...

ACU #8708

THING BOUNCES BACK
(c) GREMLIN GRAPHICS

Written by Chris Kerry , Colin Dooley , Shaun Hollingworth , PETE HARRAP , Greg Holmes
Graphics by Steve Kerry , Marco Duroe
Music by BEN DAGLISH

★ NOTE: Developed in 1987, on the Gremlin Serial Communications v1 (Shaun Hollingworth).

★ YEAR: 1987
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , PLATES-FORMES , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTION: GREMLIN-LOADER (TAPE)
★ RERELEASE: ERBE SOFTWARE (SPAIN)
★ COLLECTION: SERIE LEYENDA (SPAIN/ERBE SOFTWARE)


Cliquez sur l'image pour voir les différents packages (2). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Advert/Publicité:
» Thing  Bounces  BackDATE: 2014-05-10
DL: 241
TYPE: image
SiZE: 265Ko
NOTE: w946*h1365

Covers/Packages:
» Thing  Bounces  Back    (Release  DISK)    ENGLISHDATE: 2015-06-16
DL: 165
TYPE: image
SiZE: 326Ko
NOTE: Uploaded by CPCLOV ; w1698*h1031

» Thing  Bounces  Back    (Release  TAPE)    ENGLISHDATE: 2012-07-29
DL: 318
TYPE: image
SiZE: 368Ko
NOTE: w1706*h1035

» Thing  Bounces  Back    (Rerelease  TAPE-ERBE)    SPANISHDATE: 2018-03-06
DL: 193
TYPE: image
SiZE: 218Ko
NOTE: Scan by Abraxas ; w1179*h1190

» Thing  Bounces  Back    (Rerelease  TAPE-ERBE-SERIE  LEYENDA)    SPANISHDATE: 2016-09-06
DL: 166
TYPE: image
SiZE: 171Ko
NOTE: w1188*h1161

Dumps disks:
» Thing  Bounces  Back    (2005-05-01)    CNGSOFTDATE: 2014-02-13
DL: 293
TYPE: ZIP
SiZE: 28Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Thing  Bounces  Back    (2014-01-03)    CNGSOFTDATE: 2014-02-13
DL: 316
TYPE: ZIP
SiZE: 24Ko
NOTE: Trainer +4: infinite lives, infinite energy, infinite panics, infinite ammo ; 6 Cyls
.HFE: Χ
 
» Thing  Bounces  Back    CHON-CHONDATE: 2013-08-30
DL: 234
TYPE: ZIP
SiZE: 35Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ

» Thing  Bounces  Back    CRACKPONXDATE: 2013-08-30
DL: 288
TYPE: ZIP
SiZE: 29Ko
NOTE: 42 Cyls
.HFE: Χ
 

Dump cassette (version commerciale):
» Thing  Bounces  Back    ENGLISHDATE: 2010-03-29
DL: 332
TYPE: ZIP
SiZE: 24Ko
NOTE: Gremlin Loader

Dumps disquettes (version commerciale):
» Thing  Bounces  BackDATE: 2010-03-29
DL: 269
TYPE: ZIP
SiZE: 26Ko
NOTE: 42 Cyls
.HFE: Χ

» Thing  Bounces  Back    ENGLISHDATE: 2016-11-18
DL: 191
TYPE: ZIP
SiZE: 105Ko
NOTE: Dumped by Dlfrsilver for Loic Daneels ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Thing  Bounces  Back    (Release  DISC)    ENGLISHDATE: 2019-11-22
DL: 100
TYPE: image
SiZE: 161Ko
NOTE: Scan by Loic DANEELS ; w1860*h1173

» Thing  Bounces  Back    (Release  TAPE)    ENGLISHDATE: 2016-09-06
DL: 151
TYPE: image
SiZE: 41Ko
NOTE: Uploaded by CPCLOV ; w799*h507

» Thing  Bounces  Back    (Release  TAPE-BLACK)    ENGLISHDATE: 2019-11-22
DL: 45
TYPE: image
SiZE: 34Ko
NOTE: Scan by Loic DANEELS ; w576*h713

» Thing  Bounces  Back    (Release  TAPE-ERBE)    ENGLISHDATE: 2017-12-08
DL: 103
TYPE: image
SiZE: 138Ko
NOTE: Scan by Pinace ; w1205*h1512

» Thing  Bounces  Back    (Rerelease  TAPE-ERBE-SERIE  LEYENDA)    SPANISHDATE: 2016-12-11
DL: 107
TYPE: image
SiZE: 84Ko
NOTE: Uploaded by hERMOL ; w1121*h1424

Notices d'utilisation:
» Thing  Bounces  Back    (Release  TAPE-DISK)    ENGLISH-FRENCHDATE: 2024-02-09
DL: 65
TYPE: PDF
SiZE: 1107Ko
NOTE: Uploaded by CPCLOV ; 2 pages/PDFlib v1.6

» Thing  Bounces  Back    ENGLISHDATE: 2020-12-31
DL: 279
TYPE: text
SiZE: 3Ko
NOTE:

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.