★ AMSTRAD CPC ★ GAMESLIST ★ THE LURKING HORROR (c) INFOCOM ★

Amstrad Action
 ★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

Bob Wade walks up to the Pilgrim one dark and stormy night, to ask him to review Lurking Horros. 'But I've already reviewed it!" croaks the Pilg, terrified at the thought of another long night playing this spine-chilling game, with nothing but the Thing to keep me company...

Yes. dear readers, it turns out that this is one of those famous Pilgrim blunders. I've been so busy playing the game that all thought of reviewing it seems to have been put entirely on one side. Now. as the moon rises over Future Publishing, and the most terrible blasphemies scroll slowly across the flickering screen. I must reveal the hideous, the unspeakable truth..

Let me explain My name is Frotz, cognominate Dean Jr. I am a student at GUE. the George Underwood Edwards Institute of Technology, where I was studying Oh what the heck. I've failed my exams anyway, At the end of last term, alter a real bender with the boys, I suddenly remembered that I had failed to complete my Classics paper Twenty pages to write and it was due the very next day. Aaagh! Nothing lor it but to head over to the computer lab and get it down on silicon, ready lor print out demean matin.

Well, that's how it started. I made my way through the bitterly cold night, trying to ignore the hoots of mirth, drunkenness, and debauchery coming from the Dorm, and found mysell in the computer room with no-one but some weirdo hacker to keep me company. In fact the whole evening seemed really out-of-order. Perhaps it was the strange disappearances of the last few weeks, or perhaps it was some sixth sense. Boy! How I wish I'd got that essay done sooner!

Cliquez sur l'image pour l'agrandir

Sitting at the terminal, something really weird happened. 1 was editing a text tile, when suddenly I realised there was a whole load of bumph on the screen that I'd never written Talk about a corrupted file, this stuff was corruption itself Whoever designed the character set must have been drinking something really filthy Although I couldn't make head or teal of it. it seemed to make some awful land of sense ..ana as I gazed at it flickering across the display, like the pulsating, nictitating eyelid of some hideously slimy reptile. I fell into some kind of trance found mysell in some strange place., crowds of screaming, shoving people and there, there IT was OK. forget the scene setting, but Pilgs should realise that once you reach this point in Lurking Honor, there's no going back Providing you succeed in solving the first lew simple puzzles of the game, everything I've just described will soon be happening to YOU!

When you come found from your trance there's nothing lor it but to set off on an in-depth (and I mean in-depth) exploration of the GUE buildings, and their hideous secrets The game is a masterpiece of Infocom program design, written by Dave hebling. author of Starcross, Suspect, and co-author of the original Zork trilogy. Lurking Horror is his best, and certainly one of Infocom's finest adventures to date.

It's good first and foremost because of its authenticity. Il you haven't read H.P. Lovecraft and the Call of Cthulhu. or some of his other works, then you should know that the style of "horror fantasy" is slightly different from the style we nowadays associate with "horror" This isn't a series of blood-curdling episodes in which hall-crazed madmen leap out from clothes cupboards and chop you to bits with the bread knife nor is it a series of outrageously unbelievable nonsense involving mutant rats, zombies, or other such pulpy rubbish. Horror fantasy of the Lovecraft genre relies on building up an atmosphere of dread, culminating in the confrontation between you. and IT..

Lurking Horror manages this atmospheric conjuring trick brilliantly, and does it with a great sense of humour as well (otherwise there would be a danger of the program being insufferably pretentious). Whether you're trying to humour the hacker (a beautifully created cameo character) or wrestling with a Chinese takeaway the humour and ingenuity of the program remains consistently impressive. Finally as you descend into the darkness below the college. 'You can hear in the distance a cluttering scratching sound. The sound is louder now.... It sounds like small animals Is it rats'''

You bet your sweet sally it is. Frotz old chum... and boy, are you in for it now ! For all those interested in experiencing a nightmare you can switch off, but which defies you to do so by drawing you further into its web. this game is highly recommended.

AA

THE LURKING HORROR
(c) INFOCOM

Interactive fiction game written by Dave Lebling
★ AUTHOR(S): ???

★ PRICE: £24.99 (Disk only)

★ YEAR: 1987
★ LANGUAGE:
★ GENRE: INGAME MODE 2 , AVENTURE TEXT

★ AMSTRAD CPC ★ DOWNLOAD ★

Bonus:
» The  Lurking  Horror    (Hints  booklet)    ENGLISHDATE: 2012-10-23
DL: 35 fois
TYPE: PDF
SIZE: 2290Ko
NOTE: 4 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  1-Number  1  (Extra)    ENGLISHDATE: 2012-04-01
DL: 543 fois
TYPE: PDF
SIZE: 141Ko
NOTE: 1 page/PDFlib v1.3

» The  New  Zork  Times    Volume  2-Number  1  (Fall  1982)    ENGLISHDATE: 2012-04-01
DL: 553 fois
TYPE: PDF
SIZE: 410Ko
NOTE: 2 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  2-Number  3  (Summer  1983)    ENGLISHDATE: 2012-04-01
DL: 555 fois
TYPE: PDF
SIZE: 1049Ko
NOTE: 6 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  3-Number  1  (Spring  1983)    ENGLISHDATE: 2012-04-01
DL: 465 fois
TYPE: PDF
SIZE: 491Ko
NOTE: 2 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  3-Number  1  (Winter  1984)    ENGLISHDATE: 2012-04-01
DL: 490 fois
TYPE: PDF
SIZE: 578Ko
NOTE: 4 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  3-Number  2  (Spring  1984)    ENGLISHDATE: 2012-04-01
DL: 730 fois
TYPE: PDF
SIZE: 718Ko
NOTE: 4 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  3-Number  3  (Summer  1984)    ENGLISHDATE: 2012-04-01
DL: 1014 fois
TYPE: PDF
SIZE: 937Ko
NOTE: 8 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  3-Number  4  (Fall  1984)    ENGLISHDATE: 2012-04-01
DL: 507 fois
TYPE: PDF
SIZE: 632Ko
NOTE: 4 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  4-Number  1  (Winter  1985)    ENGLISHDATE: 2012-04-01
DL: 602 fois
TYPE: PDF
SIZE: 968Ko
NOTE: 12 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  4-Number  2  (Spring  1985)    ENGLISHDATE: 2012-04-01
DL: 2222 fois
TYPE: PDF
SIZE: 1542Ko
NOTE: 12 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  4-Number  2  (Summer  1985)    ENGLISHDATE: 2012-04-01
DL: 538 fois
TYPE: PDF
SIZE: 840Ko
NOTE: 8 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  4-Number  2    (Spring  1985)    ENGLISHDATE: 2012-04-01
DL: 452 fois
TYPE: PDF
SIZE: 1545Ko
NOTE: 12 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  4-Number  4  (Fall  1985)    ENGLISHDATE: 2012-04-01
DL: 548 fois
TYPE: PDF
SIZE: 848Ko
NOTE: 8 pages/PDFlib v1.3

» The  New  Zork  Times    Volume  4-Number  I  (Winter  1985)    ENGLISHDATE: 2012-04-01
DL: 492 fois
TYPE: PDF
SIZE: 966Ko
NOTE: 12 pages/PDFlib v1.3

» The  Status  Line    Volume  5-Number  1  (Winter  1986)    ENGLISHDATE: 2012-04-01
DL: 620 fois
TYPE: PDF
SIZE: 1145Ko
NOTE: 9 pages/PDFlib v1.3

» The  Status  Line    Volume  5-Number  3  (Summer  1986)    ENGLISHDATE: 2012-04-01
DL: 1300 fois
TYPE: PDF
SIZE: 1379Ko
NOTE: 16 pages/PDFlib v1.3

» The  Status  Line    Volume  5-Number  4  (Fall  1986)    ENGLISHDATE: 2012-04-01
DL: 935 fois
TYPE: PDF
SIZE: 561Ko
NOTE: 8 pages/PDFlib v1.3

» The  Status  Line    Volume  5-Number  4  (Spring  1986)    ENGLISHDATE: 2012-04-01
DL: 547 fois
TYPE: PDF
SIZE: 1168Ko
NOTE: 13 pages/PDFlib v1.3

» The  Status  Line    Volume  6-Number  1  (Winter-Spring  1987)    ENGLISHDATE: 2012-04-01
DL: 535 fois
TYPE: PDF
SIZE: 1108Ko
NOTE: 16 pages/PDFlib v1.3

» The  Status  Line    Volume  6-Number  2  (Summer  1987)    ENGLISHDATE: 2012-04-01
DL: 676 fois
TYPE: PDF
SIZE: 1848Ko
NOTE: 16 pages/PDFlib v1.3

» The  Status  Line    Volume  6-Number  3  (Fall  1987)    ENGLISHDATE: 2012-04-01
DL: 529 fois
TYPE: PDF
SIZE: 1390Ko
NOTE: 17 pages/PDFlib v1.3

» The  Status  Line    Volume  6-Number  4  (Winter  1987)    ENGLISHDATE: 2012-04-01
DL: 495 fois
TYPE: PDF
SIZE: 1822Ko
NOTE: 16 pages/PDFlib v1.3

» The  Status  Line    Volume  7-Number  1  (Winter-Spring  1988)    ENGLISHDATE: 2012-04-01
DL: 781 fois
TYPE: PDF
SIZE: 1460Ko
NOTE: 17 pages/PDFlib v1.3

» The  Status  Line    Volume  7-Number  2  (Summer  88)    ENGLISHDATE: 2012-04-01
DL: 656 fois
TYPE: PDF
SIZE: 1805Ko
NOTE: 12 pages/PDFlib v1.3

» The  Status  Line    Volume  7-Number  3  (Fall  1988)    ENGLISHDATE: 2012-04-01
DL: 458 fois
TYPE: PDF
SIZE: 2092Ko
NOTE: 12 pages/PDFlib v1.3

» The  Status  Line    Volume  8-Number  1  (Spring  89)    ENGLISHDATE: 2012-04-01
DL: 543 fois
TYPE: PDF
SIZE: 1020Ko
NOTE: 8 pages/PDFlib v1.3

Dumps disquettes (version commerciale):
» The  Lurking  Horror    ENGLISHDATE: 2010-03-29
DL: 59 fois
TYPE: ZIP
SIZE: 103Ko
NOTE: 40 Cyls
.HFE: NON

» The  Lurking  Horror    ENGLISHDATE: 2014-07-20
DL: 37 fois
TYPE: ZIP
SIZE: 311Ko
NOTE: Dump by DLFRSILVER ; Include CPM 2.2 bootloader/42 Cyls/CT-RAW
.HFE: NON
 

Notice d'utilisation:
» The  Lurking  Horror    (Release  AMIGA)    ENGLISHDATE: 2012-10-23
DL: 34 fois
TYPE: PDF
SIZE: 4822Ko
NOTE: 27 pages/PDFlib v1.3

Je participe au site:
» Newfile(s) upload/Envoye de fichier(s)

QUE DIT LA LOI FRANÇAISE:

L'alinéa 8 de l'article L122-5 du Code de la propriété intellectuelle explique que « Lorsque l'œuvre a été divulguée, l'auteur ne peut interdire la reproduction d'une œuvre et sa représentation effectuées à des fins de conservation ou destinées à préserver les conditions de sa consultation à des fins de recherche ou détudes privées par des particuliers, dans les locaux de l'établissement et sur des terminaux dédiés par des bibliothèques accessibles au public, par des musées ou par des services d'archives, sous réserve que ceux-ci ne recherchent aucun avantage économique ou commercial ». Pas de problème donc pour nous!

CPCrulez[Content Management System] v8.7-desktop/cache
Page créée en 029 millisecondes et consultée 1061 fois

L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.