★ AMSTRAD CPC ★ GAMESLIST ★ THE ISLAND OF RIDDLES (c) REDBEARD COMPUTERS ★

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Last month's mailbag included a letter from Mr Whittington of Redbeard Computers in Birmingham, asking me to review his latest game. The Pilgrim is delighted that people are taking me up on my offer to look at home-brewed adventures - Adventure International, Level 9 et al are all very well, but it's still nice to get to grips with a game on a more personal level.

This game is a text-only adventure in which you must escape from the Island of Riddles and, in doing so, discover a number of riddles hidden in various locations. Solving these riddles is not essential to solving the game, but could win you a prize - £ 1 will be deposited into a kitty for every game sold, and the whole kaboodle will be handed over to the first correct solution to all the riddle drawn out of a hat in July 1986.

As for the game itself, the descriptions are very short and the atmosphere is consequently a bit thin. What it lacks on these fronts, however, it makes up for by being - in places - EXTREMELY tricky. For example, there's a maze which you have to conquer before being able to explore any more than a dozen or so locations, and although The Pilgrim is accustomed to solving a few maze problems between mouthfuls at breakfast, I have to confess that Mr Whittington's little horror really put me to the test.

The problem is that there are 10 locations with identical descriptions in this accursed cavernous complex, and you only have about five objects to drop around the place to mark your position. It took the Cowled Crusader at LEAST five minutes to solve this puzzler (The TRUTH, Pilgrim, tell the TRUTH!)...okay, ten minutes...er...well, actually more like sixty minutes. And if you think THAT'S tough, then take courage because there are more to come Island of Riddles claims to have over 200 locations and I discovered at least one other maze before finally giving up to sit down and write this review.

However, the game does have some serious drawbacks the parser is for two-word input only and can only reply ‘You can't' or 'Please rephrase that' to your inputs. This can be very annoying at times. Also, the game costs £9.50, which I really think is a bit steep. However, if you fancy your chances at solving the riddles, want to spend hours wandering round caves, don't mind skimpy descriptions, and have got £9.50 to spare, drop Mr Whittington a line at 45 Regent Place, Birmingham, B1 3NB. And the best of luck you'll need it.

AA

THE ISLAND OF RIDDLES
(c) REDBEARD COMPUTERS

AUTHOR: David WHITTINGTON

★ YEAR: 1985
★ LANGUAGE:
★ GENRE: AVENTURE TEXT , MISSING , UNRELEASED
★ LiCENCE: COMMERCIALE



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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.