★ AMSTRAD CPC ★ GAMESLIST ★ THE BELLS (c) BLABY COMPUTER GAMES ★

THE BELLS
As if poor old Quasimodo hadn't suffered enough in computer games he's been resurrected yet again to try to rescue his girlfriend from across 15 screens of battlement action. There are already two version of the game on the Amstrad. Th:s third one doesn't measure up to the others even though it's cheaper.

Each of the 15 screens represents a section of battlement which Quasi has to make his way along from left to right to reach a bell at the other side which takes him to the next screen There are a number of obstacles that face him on each screen which have to be tumped over. There is also a time limit on each screen in which you have to get to the other side.

The obstacles that face him include bar rels and arrows that fly across the screen towards him and. If hit by them Quasi bites the dust with the words “arghhh” popping onto the screen. There can also be gaps in the floor which have to be jumped over, otherwise you plummet downwards, again to the complement of an on-screen "ahhhhhhhhh" Large gaps over flaming pits have to be traversed by grabbing a swinging rope over it and leaping off at the other side.

Another difficult problem is the guards who stand in some of the smaller gaps and from time to time thrust a spear up into the air. This combination of events is the major problem so that other difficulties might be gaps with moving objects or guards and moving objects.

The big problem with the game is the control of Quasi which is difficult to say the least It is tough to calculate when to jump and the response to the fire button is often very sluggish The graphics also leave a lot to be desired and I've heard less irritating sound effects in my time.

BW, AMSTRAD ACTION #5

THE BELLS
(c) BLABY COMPUTER GAMES

CODE: P.L. THOMAS
GRAPHICS: B.M. BURROWS

★ ANNÉE: 1986
★ LANGAGE:
★ GENRE: INGAME MODE 0 , ARCADE , OBSTACLE COURSE , MEDIAEVAL , TAPE
★ LiCENCE: COMMERCIALE

 

★ AMSTRAD CPC ★ DOWNLOAD ★

Cover/Package:
» The  Bells    (Release  TAPE)    ENGLISHDATE: 2019-11-29
DL: 91
TYPE: image
SiZE: 253Ko
NOTE: Scan by Loic DANEELS ; w1205*h1165

Dump disk:
» The  Bells    ENGLISHDATE: 2021-07-31
DL: 112
TYPE: ZIP
SiZE: 17Ko
NOTE: 40 Cyls
.HFE: Χ

Dump cassette (version commerciale):
» The  Bells    ENGLISHDATE: 2017-10-08
DL: 192
TYPE: ZIP
SiZE: 18Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; CSW2CDT-20170409
.LOG: √

Media/Support:
» The  Bells    (Release  TAPE)    ENGLISHDATE: 2019-11-17
DL: 117
TYPE: image
SiZE: 39Ko
NOTE: Scan by Loic DANEELS ; w574*h706

Notice d'utilisation:
» The  Bells    (Release  TAPE)    ENGLISHDATE: 2021-07-24
DL: 111
TYPE: PDF
SiZE: 124Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

Video:
» The Bells Amstrad CPC Longplay by alex76gr (Powered by YouTube)
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.