★ AMSTRAD CPC ★ GAMESLIST ★ TABLE FOOTBALL (c) ALLIGATA/BUDGIE/RINO SOFTWARE ★

ASM
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

The people who programed this game must have known somebody whose friend once played table football — but had a bad memory. So they've produced a game that's slow, lacking in skill and about as rivetting as a Wimbledon rain commentary.

Apart from that minor problem, the presentation is very good. The screen display depicts the table from above, the same view that you'd get playing the real thing. So to add a touch of realism, why not play with your telly lying on its back.

This is a joystick or keyboard controlled two-player game. Each player has control over the regulation four rods of players: two sets of three strikers, two defenders and a goalie. The rod of players nearest the ball is activated as you play, but there's no attempt to si mu I ate the hectic grabbing of rods to be found in the real thing.

When a player scores, there's one of those digital flashes across the screen, together with a quick burst of music. The score sequence is probably the liveliest thing about this game. Since there are eight balls per game, you have eight opportunities for fever-pitch excitement.

What makes this version of table football so naff? Well, I won't say it's slow but my bus pass expired before the ball reached the penalty area. The ball moves slowly, the players flick the ball slowly and the rods move up and down slowly. Since this accounts for all the moving parts, it's pretty slow going.

What's good a bout this game? Well, there is no way of trapping and holding the ball, and dribbling it between two players on the same rod. As this is exactly what true table football experts do all the time, they won't be able to show you up here. There can be no arguments and eventual broken noses about spinning the rods. Neither can you score an ace smash goal from the back with your goalie, you just can't hit the ball hard enough.

So as not to end on a sour note, I'll mention that the angles and deflections play realistically, the players themselves look graphically solid and there's a reasonable rendering of that great Watney's classic "Roll out the Barrel'. Add to that the fact that most of the fun is derived from the two-player setup and you have a game that's reasonable at £1.99. Had it been £2 l'd have felt ripped off.

Bohdan Buciak

TABLE FOOTBALL
(c) ALLIGATA , BUDGIE , RINO SOFTWARE

Program: MIC. K
Producer: Mike MAHONEY

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , SPORT , FOOTBALL , MULTIPLAYER , TAPE
★ LiCENCE: COMMERCIALE
★ RERELEASE: ZAFIRO SOFTWARE (SPAIN)
★ COLLECTIONS: BUDGIE (BUDGET) , Z-COBRA (ZAFIRO/SPAIN)

 



★ AMSTRAD CPC ★ DOWNLOAD ★

Cover/Package:
» Table  Football    (Release  TAPE)    ENGLISHDATE: 2024-02-10
DL: 345
TYPE: image
SiZE: 618Ko
NOTE: Scan by Loic DANEELS ; w1662*h1190

Dump disk:
» Table  Football    ENGLISHDATE: 2026-06-06
DL: 13
TYPE: ZIP
SiZE: 8Ko
NOTE: Supplied by hERMOL ; 40 tracks
.DSK: √

Dump cassette (version commerciale):
» Table  Football    ENGLISHDATE: 2011-05-08
DL: 205
TYPE: ZIP
SiZE: 8Ko
NOTE: Dumped by Loic DANEELS ;

Media/Support:
» Table  Football    (Release  TAPE)    ENGLISHDATE: 2015-11-09
DL: 386
TYPE: image
SiZE: 49Ko
NOTE: Scan by Loic Daneels ; w595*h732

Je participe au site:
» Vous avez des infos personnel, des fichiers que nous ne possédons pas concernent ce jeu ?
» Vous avez remarqué une erreur dans ce texte ?
» Aidez-nous à améliorer cette page : en nous contactant via le forum ou par email.

CPCrulez[Content Management System] v8.732-desktop/c
Page créée en 058 millisecondes et consultée 2040 fois

L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.