| ★ AMSTRAD CPC ★ GAMESLIST ★ SUPER SCRAMBLE SIMULATOR (c) GREMLIN GRAPHICS ★ |
| A100% | Amstrad Action![]() | Amstrad Sinclair Ocio![]() | MICRONEWS | GEN4 |
'Never, never, under any circumstances trust a game with the words Super and Simulator in the title" my old grandad used to say to me. He would never have been taken for a ride by SSS.
The race against the clock is split into five sections, each containing three different courses to test your skill as a ride: leaping massive obstacles in a single bound. Trenches, though only six inches deep, throw you completely: go too fast and you're in the grass; too few revs and the engine dies between your legs leaving you literally over a barrel. But disappointingly no bodies fly, and no machinery is smashed. If you cant be a rubber neck what's the point of motor sport? Gameplay :s tricky and slow, with controls too closely grouped. Everything is done on the joystick and since simultaneous actions are often required life is not easy Graphics are functional and unimaginative. As usual Ben Daglish. who did the marvellous music for HATE, has put together a great audio track, but £9.95 for an audio tape is just too much to ask. FIRST DAY TARGET SCORE: clear five stages TW, AA |
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Page créée en 228 millisecondes et consultée 7661 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |