★ AMSTRAD CPC ★ GAMESLIST ★ SUBTERRANEAN STRYKER (c) AMSOFT ★ |
Popular Computing Weekly![]() |
Faint-hearted With this tape Amsoft has taken elements of Scramble and Defender and combined them in a game that lacks the classic simplicity of both of them. It is also remarkably dated in its implementation -chunky graphics, tinny sound effects and, worst of all, juddering flickery scrolling that is almost bad enough to induce migraine in faint-heart-ed onlookers. The idea is that you have to fly left, right, up and down in your spaceship over a scrolling landscape trying to find little men who have been put to work digging by evil aliens. At the same time, space invader type creatures float around ready to be shot. At one point in the landscape is a hole in the ground down which you can fly to find a series of caverns, some very narrow indeed, where the same sort of thing is going on. At the top is a Defender style radar screen showing the cavern layout, location of monsters and so on. In fact, as a game it's not too bad if you like that sort of thing, which I do, and it would have made a good cheapy. It's even reasonably addictive, although it kills you off a bit too arbitrarily, forcing you right back to the beginning again. If only the implementation had been a bit better I would have liked it much more. Now excuse me while I go to lie down in a darkened room. Tony Kendle, PCW |
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Page créée en 269 millisecondes et consultée 2801 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |