★ AMSTRAD CPC ★ GAMESLIST ★ STARQUAKE (c) BUBBLE BUS ★

HebdogicielARCADEAmstrad Action
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

Bubble Bus are quite a small software house in comparison with the Oceans, Activisions and Firebirds of this world but they keep producing good little games. Wizard's Lair and Hi Rise were both good value for money products and this latest arcade exploration game looks set to do even better for them.

The star is BLOB (Bio-Logically Operated Being) who has to rebuild the core of a planet to save the universe - ho, hum, it's all in a day's work. Translated from the inlay that means he has to collect the nine pieces of core from amongst the maze of 512 game rooms. Naturally this task is far from easy because of the size of the game and the obstacles that face Blob.

The rooms are fairly simply designed to look like a cave system but the lack of variety in the colour detracts a good deal. Many of the features and aliens are drawn in detail to look good, but again colour is not used to the full. This slightly disappointing look to the game is a result of it being a conversion, but fortunately the gameplay is a different matter.

Blob is just that, a small circular creahire with bug eyes who has two main methods of movement - walking and flying. Walking is done unaided but leaves Blob affected by gravity, so that he will drop like a stone when he walks off the edge of a platform. He can be guided left and right in the air but a much easier form of travel is using hoppers. These can be picked up at many points and flown freely around but restrict Blob's ability to pick up some objects and get into some game sections. They sit underneath him like a hover platform and can be dropped off at another hopper point when Blob needs to go on foot again.

Another very handy means of transportation is the teleport terminals that can be used to get to a different area of the game. Each one has a five letter name which you need to know in order to use it but once discovered they don't change in subsequent games, so travel becomes considerably faster. In some places there are anti-grav lifts that can only be used when on foot, but are essential in some sections where a hopper can't be taken.

The aliens that inhabit the cave come in several different breeds but there are only two important distinctions to be made between them. Most of them fly around the screen draining Blob's energy when they touch him, but one particularly nasty type explodes on contact losing him a life. Lives can also go down the swannee by running out of energy or colliding with several deadly, static objects.

Other unmoving objects can be used to help our little friend and they appear all over the place at random. There are four basic types that replace energy, platform blocks, bullets and lives. There are also the core elements, keys and passes that will be needed to complete the game.

The blocks and bullets also help Blob out, the former being used when on foot to get him over obstacles and the latter to blast away most of the aliens. Blob can run out of all of these, particularly if you re-explore an area of the game from which you've removed all the replacements.

The action is decidedly frantic with the pressure always on from the energy-draining aliens. Along with the need for mapping and finding objects this makes the gameplay demanding so that you'll be absorbed enough not to notice the disappointing use of colour. Not very original but packed with action and challenge for any standard of player.

BW, AA

STARQUAKE
(c) BUBBLE BUS

AUTHORS: DAVE COLLINS , STEPHEN CROW

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , ARCADE , PLATES-FORMES , SHOOT-EM-UP , ZX , FUTURISTIC , TAPE , DISK
★ LiCENCE: COMMERCIALE
★ RERELEASES: RICOCHET , ZAFIRO SOFTWARE (SPAIN)
★ COLLECTIONS: Z-COBRA (ZAFIRO) , ZAFI CHIP (TAPE/ZAFIRO)


Cliquez sur l'image pour voir les différents packages (3). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Bubble  Bus-Hi-Rise-Starquake-Wizard  s  Lair    ENGLISHDATE: 2023-08-05
DL: 27
TYPE: image
SiZE: 1099Ko
NOTE: w2386*h3459
 
» Bubble  Bus-Starquake-Skate  Rock-Fifth  QuadrantDATE: 2016-05-28
DL: 441
TYPE: image
SiZE: 318Ko
NOTE: w946*h1365

» Starquake    (Another  great  new  game  from  bubble  bus)DATE: 2011-11-05
DL: 179
TYPE: image
SiZE: 100Ko
NOTE: w581*h846

» Starquake    (Another  great  new  game  from  bubble  bus)    ENGLISHDATE: 2013-02-07
DL: 201
TYPE: image
SiZE: 113Ko
NOTE: w432*h590

» Starquake    ENGLISHDATE: 2011-08-10
DL: 204
TYPE: image
SiZE: 70Ko
NOTE: w445*h630

» Starquake    SPANISHDATE: 2016-05-28
DL: 209
TYPE: image
SiZE: 280Ko
NOTE: w781*h1057

» ZafiChip-Boulder  Dash-Commando-Zoids-BombJack  1-Frank  Bruno  s  Boxing-StarQuake-Viernes  13-Superman  El  Juego    SPANISHDATE: 2014-08-04
DL: 950
TYPE: image
SiZE: 238Ko
NOTE: w754*h1039

Covers/Packages:
» Starquake    (Release  DISC-ZAFICHIP)    SPANISHDATE: 2016-01-09
DL: 162
TYPE: image
SiZE: 491Ko
NOTE: w2209*h1441
 
» Starquake    (Release  DISC-ZCOBRA)    SPANISHDATE: 2018-03-05
DL: 131
TYPE: image
SiZE: 727Ko
NOTE: Scan by Abraxas ; w2992*h1840
 
» Starquake    (Release  TAPE)    ENGLISHDATE: 2018-03-05
DL: 287
TYPE: image
SiZE: 181Ko
NOTE: Scan by Abraxas ; w1215*h1174

» Starquake    (Rerelease  TAPE-RICOCHET)    ENGLISHDATE: 2012-07-17
DL: 233
TYPE: image
SiZE: 77Ko
NOTE: w593*h435

Dumps disks:
» Starquake    (2005-01-31)    CNGSOFTDATE: 2014-02-13
DL: 303
TYPE: ZIP
SiZE: 37Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Starquake    (2013-11-03)    CNGSOFTDATE: 2014-02-13
DL: 333
TYPE: ZIP
SiZE: 34Ko
NOTE: 8 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» Starquake    (Release  DROSOFT)    ENGLISHDATE: 2019-10-22
DL: 205
TYPE: ZIP
SiZE: 35Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; CSW2CDT-20170409
.LOG: √

» Starquake    (Release  ZAFIRO)    ENGLISHDATE: 2010-03-29
DL: 282
TYPE: ZIP
SiZE: 33Ko
NOTE: Dump by Pinace ;

» Starquake    (Rerelease  RICOCHET)    ENGLISHDATE: 2014-02-26
DL: 319
TYPE: ZIP
SiZE: 33Ko
NOTE: Dump by Pinace ;

» Starquake    ENGLISHDATE: 2018-09-14
DL: 250
TYPE: ZIP
SiZE: 35Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; CSW2CDT-20170630
.LOG: √

Dumps disquettes (version commerciale):
» Starquake    (Release  ZAFIRO)    ENGLISHDATE: 2017-01-10
DL: 213
TYPE: ZIP
SiZE: 34Ko
NOTE: 42 Cyls
.HFE: Χ

» Starquake    ENGLISHDATE: 2018-08-19
DL: 276
TYPE: ZIP
SiZE: 34Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; 42 Cyls
.HFE: Χ

» Starquake    ENGLISHDATE: 2018-08-19
DL: 223
TYPE: ZIP
SiZE: 1743Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Starquake    (Release  DISC)    ENGLISHDATE: 2019-11-24
DL: 130
TYPE: image
SiZE: 202Ko
NOTE: Scan by Loic DANEELS ; w1886*h1170

» Starquake    (Release  DISC-ZCOBRA)    SPANISHDATE: 2017-12-19
DL: 99
TYPE: image
SiZE: 366Ko
NOTE: Scan by Abraxas ; w1943*h1169

» Starquake    (Release  TAPE)    ENGLISHDATE: 2017-12-19
DL: 109
TYPE: image
SiZE: 122Ko
NOTE: Scan by Abraxas ; w1216*h775

» Starquake    (Rerelease  TAPE-DROSOFT)    SPANISHDATE: 2019-11-24
DL: 51
TYPE: image
SiZE: 34Ko
NOTE: Scan by Loic DANEELS ; w574*h715

» Starquake    (Rerelease  TAPE-RICOCHET)    ENGLISHDATE: 2016-09-06
DL: 124
TYPE: image
SiZE: 28Ko
NOTE: Uploaded by hERMOL ; w592*h390

» Starquake    (Rerelease  TAPE-ZAFIRO)    SPANISHDATE: 2017-12-08
DL: 109
TYPE: image
SiZE: 427Ko
NOTE: Scan by Pinace ; w1205*h1512
 

Notices d'utilisation:
» Starquake    (Release  TAPE)    ENGLISHDATE: 2019-01-31
DL: 203
TYPE: PDF
SiZE: 538Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Starquake    (Rerelease  TAPE-ZAFIRO)    SPANISHDATE: 2017-12-09
DL: 178
TYPE: PDF
SiZE: 269Ko
NOTE: Scan by Pinace ; 2 pages/PDFlib v1.5

» Starquake    ENGLISHDATE: 2010-03-29
DL: 221
TYPE: PDF
SiZE: 51Ko
NOTE: 1 page/PDFlib v1.6

» Starquake    ENGLISHDATE: 2012-05-29
DL: 227
TYPE: text
SiZE: 2Ko
NOTE: Retyped by hERMOL ;

» Starquake    FRENCHDATE: 2011-07-25
DL: 241
TYPE: PDF
SiZE: 93Ko
NOTE: 2 pages/PDFlib v1.5

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.