★ AMSTRAD CPC ★ GAMESLIST ★ SOCCER DIRECTOR (c) GTI SOFTWARE ★ |
Amstrad Action |
Money I That's the only thing that matters! Money and, perhaps, football. Football's quite important too. Just imagine how nice it would be if you could mate money from football. Ideal! Soccer Directors muse think they've died and gone to heaven. Lots of football lots of money, lots of gold jewellery and poisonous cigars, big cars and swimming pools. On second thoughts, you can keep it. This game puts you in che position of being able to buy shares illegally in Britain's top clubs. The aim to to own 501 or more shares in all the First Division clubs, thus making you Xing of Football, and immensely wealthy. The shares are so expensive that you'll need to wait for your dividends to start coming in before you can buy many. This is the problem. The money slowly rolls in from your investments; it's quickly spent. rolls in again lethargically and the cycle repeats. Other factors have a marginal effect on this tedious process The performance of the team, or whether a riot or (God forbid) tax evasion occurs, all take their toll on your accumulating dosh. You can also affect the teams by calling a shareholders'meeting. If you have enough weight, you'll get the manager sacked, the ground improved and so on. If you set up a particular team just right, you can bet on them in the League or FA Cup. it's another way of raking in moolah. Sadly, nothing you do seems xo make much difference to the game. The money still comes in, and eventually you'll have enough to buy all the clubs You might as well go and make a pot of tea and come back to the game every half an hour to check on its progress. No graphics, no interesting typeface, no sound. At least there are a couple of colour changes. But this isn't enough to make the game playable, even by the most enthusiastic management-Sim fan. It's even worse than watching Luton at home. James 'Swindon Town lan' Leach, AA
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Page créée en 715 millisecondes et consultée 1584 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |