★ AMSTRAD CPC ★ GAMESLIST ★ SCRAMBLE SPIRITS (c) GRANDSLAM ★

A100%AMSTAR&CPCAmstrad Action
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 ★ This text is presented to you in its original version ★ 
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 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

Fighter pilots of WWII have a certain mystique. They were the last generation of fliers who fought with guns and not guided missiles. It was the skill of the pilot and not the technology he carried that decided the outcome.

For these reasons, WWII planes have been the basis of some famous shoot-em-ups: 1942, Typhoon and last month's P-471 to name but a few. It's also the setting for this Sega licence Scramble Spirits, a two-player blast that has you bombing, shooting and strafing everything even slightly German (don't mention the war! - ed). But why "Scramble"? Well, because "Scramble!" was the command that would launch them into their planes and a life or death struggle...

A horizontal shoot-em-up, the game opens with one or two pilots taking to the air, They scroll to the top of the screen and the battle begins. The planes have a double front cannon and move in all directions, while the screen rolls relentlessly down. Nazi planes wing in from the top and sides firing away, generally proving little trouble unless they pop on in an unexpected position.

The ground forces needn't feel left out. there are plenty of bunkers and tanks to put up flak. These can be bombed out of existence with the front guns, which also drop large amounts of TNT ahead of the plane. With waves of aircraft and ground fire, things can get pretty hectic, but it's nothing an experienced arcade player can't handle.

Odd things happen every now and then. Smart bombs and extra firepower appear, but prove difficult to collect, and more trouble to use than they're actually worth. Special formations of gun emplacements make things even trickier, and life shorter. The end-of-level guardians are particularly hard to kill, but far from dangerous.

The limits of the game are obvious from the word go. The monochrome (well, two-colour) world is far from enthralling to look at. The sprites are small and the bullets occasionally invisible. There's no pace in the game, you plod along just shooting and waiting, life never getting any harder. This could be due to the lack of 'power ups'on offer, but also the fact that it's hard to make a horizontally scrolling shoot-out any more difficult without making it impossible to play.

Technically, Scramble is fine. The planes move where they're told quickly and precisely. Yet this can't disguise the fact that it's boring. Even in two-player mode there is little to do but hang around and slaughter people in their thousands (even a weird key selection doesn't make it any tougher). The screen speed is slow, there are large gaps between the level's end and the guardian, and precious few 'pretties'to look at in the meantime.

The credit feature just makes things worse by being too generous. It probably sounded a really smart idea in the planning stage, but effectively lets you carry on getting nowhere -slowly.

Looking at the number of shoot-em-ups Sega has designed over the years it's not surprising that it comes up with the occasional donkey. This is one of them! It runs to the same old formula and doesn't introduce, or even consider, any fresh approaches. Had it been done in glorious technicolour then at least there would have been cries of "nice graphics shame about the game"...

Scramble Spirits illustrates the worst side of the games industry, where any licence is preferable to the risk involved in an original product. And software houses are often unable to change the basic design of the licence even to make it suit a home computer instead of an arcade.

Scramble is programmed proficiently and plays without a glitch, but it takes more than that to make a good game. It plays like a Kylie Minogue record - everything's in the right place and does what it should, but the end result in incurably bland. Besides, at least Kylie Minogue's got nice... (er yest that's enough of that - ed)

TW, AA

SCRAMBLE SPIRITS
(c) GRANDSLAM

MANUFACTURED UNDER LICENCE FROM SEGAtm ENTERPRISES LTD

Developer: TEQUE LTD.
Z80 versions by Fred O'Rourke (Crockett)
Program: Shaun Hollingworth , Pete Harrap , Chris Kerry , Fungus Bogeyman , Greg (dad) Holmes
Graphics: Nobby the Ninja
Music and sound fx, converted by Matt Furniss
CovartArt: Steinar Lund

BUG (cassette ou disquette): Le jeu plante lorsqu'on rencontre le boss à la fin du troisième niveau en mode deux joueurs.
★ NOTE: Developed in 1987, on the Gremlin Serial Communications v1 (Shaun Hollingworth).

★ YEAR: 1990
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , ARCADE , PLANE FLYING , SHOOT-EM-UP , MULTIPLAYER , ZX , MILITARY , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTION: GREMLIN-LOADER (TAPE)
★ RERELEASES: ZAFIRO SOFTWARE (SPAIN) , MCM (SPAIN)


Cliquez sur l'image pour voir les différents packages (2). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» MCM  Software-Space  Harrier  2-Scramble  Spirits    SPANISHDATE: 2016-05-18
DL: 376
TYPE: image
SiZE: 322Ko
NOTE: w951*h1310

» Scramble  SpiritsDATE: 2011-10-18
DL: 209
TYPE: image
SiZE: 112Ko
NOTE: w589*h864

Bonus:
» Zafiro  Software-I  Tu  Mandas-Jefe    SPANISHDATE: 2012-05-28
DL: 2019
TYPE: image
SiZE: 219Ko
NOTE: w1335*h1846

» Zafiro  SoftwareDATE: 2012-05-28
DL: 2188
TYPE: image
SiZE: 92Ko
NOTE: w970*h1335

Covers/Packages:
» Scramble  Spirits    (Release  DISK)    ENGLISH-FRENCH-GERMANDATE: 2022-10-05
DL: 245
TYPE: image
SiZE: 2157Ko
NOTE: w4294*h2863
 
» Scramble  Spirits    (Release  TAPE)    ENGLISH-FRENCH-GERMANDATE: 2022-10-05
DL: 119
TYPE: image
SiZE: 902Ko
NOTE: Scan by Loic DANEELS ; w2533*h1533
 
» Scramble  Spirits    (Release  TAPE-MCM)    SPANISHDATE: 2018-03-03
DL: 187
TYPE: image
SiZE: 893Ko
NOTE: Scan by Abraxas ; w3186*h1641
 
» Scramble  Spirits    (Rerelease  TAPE-MCM)    SPANISHDATE: 2012-07-14
DL: 220
TYPE: image
SiZE: 117Ko
NOTE: w1210*h590

Dumps disks:
» Scramble  Spirits    (1990-04-19)    BMCDATE: 2013-08-30
DL: 383
TYPE: ZIP
SiZE: 59Ko
NOTE: 42 Cyls
.HFE: √
 
» Scramble  Spirits    (1993-08-29)    MAZESOFTS-GPADATE: 2018-06-02
DL: 236
TYPE: ZIP
SiZE: 54Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ
 
» Scramble  Spirits    (2021-05-18)    NICHDATE: 2021-05-21
DL: 174
TYPE: ZIP
SiZE: 46Ko
NOTE: Upload by Nicholas CAMPBELL ; Crack par Nicholas CAMPBELL de la version disquette. ; Extended DSK/40 Cyls
.HFE: Χ
 
» Scramble  Spirits    CRACKPONXDATE: 2014-02-16
DL: 277
TYPE: ZIP
SiZE: 53Ko
NOTE: Crack sectoriel, avec fichier fantome ; 42 Cyls
.HFE: √
 
» Scramble  Spirits    CRCRULEZDATE: 2014-04-01
DL: 291
TYPE: ZIP
SiZE: 55Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ

» Scramble  Spirits    XORDATE: 2019-07-19
DL: 257
TYPE: ZIP
SiZE: 54Ko
NOTE: 60 Cyls/Extended DSK
.HFE: Χ
 

Dump cassette (version commerciale):
» Scramble  Spirits    ENGLISHDATE: 2010-03-29
DL: 314
TYPE: ZIP
SiZE: 54Ko
NOTE: Gremlin Loader
.CDT: 2

Dumps disquettes (version commerciale):
» Scramble  Spirits    (Rerelease  EDOS)    ENGLISHDATE: 2017-04-26
DL: 278
TYPE: ZIP
SiZE: 56Ko
NOTE: Uploaded by CPCLOV ; 43 Cyls
.HFE: Χ

» Scramble  Spirits    ENGLISHDATE: 2017-09-07
DL: 304
TYPE: ZIP
SiZE: 55Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; 42 Cyls
.HFE: Χ

» Scramble  Spirits    ENGLISHDATE: 2020-02-18
DL: 231
TYPE: ZIP
SiZE: 215Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Scramble  Spirits    (Release  DISC)    ENGLISHDATE: 2019-11-24
DL: 100
TYPE: image
SiZE: 153Ko
NOTE: Scan by Loic DANEELS ; w1862*h1173

» Scramble  Spirits    (Release  DISK)    ENGLISHDATE: 2017-12-19
DL: 97
TYPE: image
SiZE: 292Ko
NOTE: Scan by Abraxas ; w1923*h1177

» Scramble  Spirits    (Release  TAPE)    ENGLISHDATE: 2019-11-24
DL: 143
TYPE: image
SiZE: 43Ko
NOTE: Scan by Loic DANEELS ; w575*h708

» Scramble  Spirits    (Release  TAPE-MCM)    SPANISHDATE: 2017-12-19
DL: 113
TYPE: image
SiZE: 62Ko
NOTE: Scan by Abraxas ; w1216*h772

» Scramble  Spirits    (Rerelease  TAPE-MCM)    SPANISHDATE: 2018-07-01
DL: 104
TYPE: image
SiZE: 14Ko
NOTE: Uploaded by hERMOL ; w518*h338

Notices d'utilisation:
» Scramble  Spirits    (Release  TAPE-DISC-MCM)    SPANISHDATE: 2019-01-31
DL: 223
TYPE: PDF
SiZE: 435Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Scramble  Spirits    (Rerelease  MCM)    SPANISHDATE: 2017-12-06
DL: 242
TYPE: PDF
SiZE: 83Ko
NOTE: Uploaded by CPCLOV ; 1 page/PDFlib v1.6

» Scramble  Spirits    (Rerelease  MCM)    SPANISHDATE: 2011-09-22
DL: 239
TYPE: text
SiZE: 4Ko
NOTE: Retyped by hERMOL ;

» Scramble  Spirits    ENGLISH-FRENCH-GERMAN-ITALIANDATE: 2014-04-01
DL: 238
TYPE: PDF
SiZE: 1064Ko
NOTE: 10 pages/PDFlib v1.6

» Scramble  Spirits    FRENCHDATE: 2011-07-25
DL: 237
TYPE: PDF
SiZE: 402Ko
NOTE: 6 pages/PDFlib v1.5

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.