★ AMSTRAD CPC ★ GAMESLIST ★ ROD LAND (c) STORM SOFTWARE ★

Amstrad Action
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
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Simon Forrester goes cute bashing, and loves it...

In the beginning, there was cute. Then, as the mountains of fluffy pink things started to erupt, DJ Puff was slammed for being a little too cuddly. So what happens when AA towers are hit by a blimp of fur? Do we evacuate? No. We sit down and review the blimp - Rodland. (Is it me or was all that ever-so-slightly surreal? - Ed)

So, there's these two pixies, called Tam and Rit, who's 'Mom' has been taken prisoner by some villainous thing. Anyway... These two fluffy things (I envy that hair) journey through the vast and treacherous Rodland, killing fluffy things.

Enter screen one with Tam and Rit standing in wait. A cute furry space hopper sidles up. The seemingly passive Tam grabs it and flings it over his head. Thing hits the floor - poor thing. Tam hasn't let go. Instead, he's thrown him the other way. And back. Thing dies. This fairy tale has suddenly turned into a furry massacre, and that's the whole point of the game. It's a platform fur frenzy. Okay then...

There's a fun range of things to nobble, from furry lumps, sharks and lobsters, to clouds. There's also an impressive range of Cybernoid-style ways to kill them with the weapons left behind when Tam or Rit kill something.

First, there's the standard missiles that fire when you touch them, obliterating so many cuddly toys on their way. There's bouncing bombs, that move round the screen and usually manage to take out most of the bad guys, and there's dynamite, which sends a horizontal blast in both directions, killing lots of poor, unsuspecting (but incredibly violent) balls of fluff.

The fun doesn't stop there though. Tam and Rit can build ladders, allowing them to get to unaccessable platforms, jump through doors (kind of like a teleport), float on balloons, and do all kinds of wonderfully cute things that'll aid him in the relentless slaughter of more things. A few points bonuses (as bounty on the critters' heads), and that's all there is to it as far as concept, gameplay and everything else is concerned.

Graphically, Rodland is pleasing. The graphics are all well animated, with loads of different creatures, each of which has its own movements, characteristics, and speed. The game is complemented with a variety of backdrops, with sky, clouds, and the odd wall.

The sounds are all quite cute as well. There's a garish little title tune that'll make you quickly reach for the volume control, but once you get into the game, the sound effects are used sparingly and effectively, with a fairly terrifying skull crunching sound to complement the brutal abuse of the cuties.

Gameplay is excellent. What more can I say? You're running round, splatting everything in sight, and it feels great. You've been provided with a whole arsenal of anti-cute weaponry, all of which you can use with the greatest of ease.

There are still a few niggles you'll have, though. Every now and again, you'll get swamped with fur. and somewhere inside that lot, you'll be dying. It's also impossible to pick up half of your bonuses, as you only get about two seconds after all the fluffies are dead to collect them.

If you thought DJ Puff, or maybe even Seymour was cute, you must see Rodland. Normally I hate cute-em-ups, but this goes beyond that. It's two-year-old-with-clocolate-round-the-mouth cute. You expect Tam to give the bad guys a nasty pinch rather that cave their heads. Got the idea yet? CUTE, OKAY? Altogether, it's a worthy title. The levels multiload, but won't take that long and are worth the wait, so if you haven't already got it, ro out and get it.


AA#92

ROD LAND [Rodland]
(c) STORM SOFTWARE

FROM THE ORIGINAL COIN-OP BY JALECO
DEVELOPED: THE DOOMSDAY MACHINE
PROGRAMMER: THE SALES CURVE
PROGRAMED: MDA BAD RUSH
GRAPHICS: Shaun McClure (THE GENETIC SPLICER)

★ YEAR: 1991
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , PLATES-FORMES , DISK , TAPE

★ RERELEASES: DROSOFT (SPAIN) , KIXX (BUDGET)


Cliquez sur l'image pour voir les différents packages (3). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Rod-LandDATE: 2016-08-22
DL: 154 fois
TYPE: image
SIZE: 333Ko
NOTE: w795*h1125

» Storm  Software-RodLand-Double  Dragon  3  Rosetta  Stone    FRENCHDATE: 2015-01-27
DL: 173 fois
TYPE: image
SIZE: 1787Ko
NOTE: w3200*h1149
 

Covers:
» Compilation-RodLand-Double  Dragon  3  Rosetta  Stone    (Release  DISK)    ENGLISHDATE: 2018-07-02
DL: 71 fois
TYPE: image
SIZE: 656Ko
NOTE: Uploaded by hERMOL ; w2466*h1340
 
» Rod-LandDATE: 2016-09-07
DL: 138 fois
TYPE: image
SIZE: 62Ko
NOTE: w481*h580

» Rod-Land    (Release  DROSOFT)    SPANISHDATE: 2017-06-11
DL: 54 fois
TYPE: image
SIZE: 766Ko
NOTE: Uploaded by CPCLOV ; w2659*h1877
 
» Rod-Land    (Release  TAPE)    ENGLISHDATE: 2016-09-07
DL: 152 fois
TYPE: image
SIZE: 393Ko
NOTE: w2518*h1090

» Rod-Land    (Rerelease  TAPE-KIXX)    ENGLISHDATE: 2016-09-12
DL: 97 fois
TYPE: image
SIZE: 93Ko
NOTE: w611*h439

» Rod  Land    (Release  DISK)    ENGLISHDATE: 2017-06-11
DL: 97 fois
TYPE: image
SIZE: 408Ko
NOTE: Uploaded by CPCLOV ; w2390*h1072
 

Dumps disks:
» Rod-Land    XORDATE: 2013-08-30
DL: 72 fois
TYPE: ZIP
SIZE: 351Ko
NOTE: 39 Cyls
.HFE: OUI
 
» Rod  Land    TWO-MAGDATE: 2013-08-30
DL: 99 fois
TYPE: ZIP
SIZE: 366Ko
NOTE: 40 Cyls
.HFE: OUI
 

Dump cassette (version commerciale):
» Rod-Land    ENGLISHDATE: 2010-03-29
DL: 118 fois
TYPE: ZIP
SIZE: 64Ko
NOTE:
.CDT: 2

Dumps disquettes (version commerciale):
» Rod  Land    ENGLISHDATE: 2010-03-29
DL: 83 fois
TYPE: ZIP
SIZE: 67Ko
NOTE: Dump by Johnny Farragut ; 43 Cyls
.HFE: NON

» Rodland    ENGLISHDATE: 2017-11-15
DL: 22 fois
TYPE: ZIP
SIZE: 401Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; 42 Cyls/CT-RAW
.HFE: NON
 

Medias/Supports:
» Compilation-RodLand-Double  Dragon  3  Rosetta  Stone    (Release  DISK)    ENGLISHDATE: 2018-06-30
DL: 23 fois
TYPE: image
SIZE: 77Ko
NOTE: Uploaded by hERMOL ; w1222*h768

» Rod  Land    (Release  DISC)    ENGLISHDATE: 2016-09-07
DL: 54 fois
TYPE: image
SIZE: 49Ko
NOTE: Scan by Loic Daneels ; w932*h583

» Rod  Land    (Release  TAPE-DROSOFT)    SPANISHDATE: 2016-09-07
DL: 27 fois
TYPE: image
SIZE: 43Ko
NOTE: Uploaded by hERMOL ; w490*h324

Notices d'utilisation:
» Compilation-RodLand-Double  Dragon  3  Rosetta  Stone    (Sales  Curve-Warranty  Card)    ENGLISHDATE: 2017-01-07
DL: 25 fois
TYPE: PDF
SIZE: 200Ko
NOTE: 2 pages/PDFlib v1.6

» Rod-Land    (DroSoft)    SPANISHDATE: 2011-08-03
DL: 35 fois
TYPE: PDF
SIZE: 78Ko
NOTE: 5 pages/PDFlib v1.5

» Rod-Land    (Release  TAPE)    ENGLISH-FRENCH-GERMAN-ITALIANDATE: 2018-03-11
DL: 8 fois
TYPE: PDF
SIZE: 3762Ko
NOTE: Uploaded by CPCLOV ; 1 page/PDFlib v1.6

» Rod-Land    (Rerelase  DroSoft)    SPANISHDATE: 2011-07-23
DL: 25 fois
TYPE: PDF
SIZE: 80Ko
NOTE: 5 pages/PDFlib v1.5

» Rod-Land    (RERELEASE  DROSOFT)    SPANISHDATE: 2010-03-29
DL: 32 fois
TYPE: PDF
SIZE: 409Ko
NOTE: 4 pages/PDFlib v1.6

» Rod  Land    ENGLISHDATE: 2005-01-22
DL: 64 fois
TYPE: text
SIZE: 3Ko

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.