|★ AMSTRAD CPC ★ GAMESLIST ★ RADZONE (c) MASTERTRONIC ★|
|AMSTRAD ACTION||TU MICRO AMSTRAD|
Radiation disasters are becoming commonplace it seems, although fortunately this one takes place on a remote planetoid. There's only one human life at risk you've got one guess who - well someone's got to do it. You've got to clear up the mess; decontaminating affected areas by removing all the radioactive objects.
The game comes from the authors of The Scout Steps Out and has the same distinctive graphic style and gameplay. It's an exploration/platform game packed with plenty of small, colourful graphics and some nasty hazards. You control a little balding man who, after having donned an anti-radiation suit, has to venture out into the hostile irradiated environment.
The screens are composed colourful, futuristic graphics including some moving dangers and other features that you have to find out about trial and error. On each screen are a number of objects that need to be picked up in order to makeit a radiation free area. These aren't always the same but Include clam shells, seaweed, diamond shapes and discs. Some can only be neutralised when they flash red, making things even tougher. Once all radioactive objects are collet ted the screen becomes a safe area. These areas are extremely useful for cleansing your suit of radiation. A gauge at the bottom of the screen shows this build- up due to the presence of radioactive items and collisions with certain moving hazards. If it gets too high you first lose the protective suit and then a life. Returning to a safe area removes all radiation, but if you've a suit then another one has to be collected from the start screen.
The moving obstacles on some screens are well designed and lethal if you get caught by one at the wrong time. There are rolling rocks, guards with spears, flying saucers and some knives that have a deadlyr sawing: action. One section is particularly lough because it's underwater and has a buoyancy effect the same as in The Scout Steps Out.
The screens require different skills to complete but good timing, fast reactions and a bit of luck will all be needed. They are mapped out so that they don't have . to be tackled in a particular order but, because of the need to create safe areas it's best to work on a regular pattern.
The game is very similar to The Scout Steps Out but it's £7 cheaper and thai makes it much better value. The screens are attractive, well designed and tough enough to keep you exploring for some while. A delightful title tune plays on the start screen and for £2 you can have a lot of fun with this.
CPCrulez[Content Management System] v8.7-desktop/cache
L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.