| ★ AMSTRAD CPC ★ GAMESLIST ★ QUACK A JACK (c) AMSOFT ★ |
| Cahiers de l'Amstrad Magazine | Home Computing Weekly![]() | Popular Computing Weekly![]() |
Drunken Qack a Jack is based loosely on situations and characters in the fantasy role playing game Fandonia by Steve Cox” it says on the cassette inlay. What are they on about? It is just a version of that old arcade game called Timebomb or something similar on various micros. It involves jumping about from tile to tile on a screen trying to reach a bomb (in this case a Terradactile's egg) before it goes off (or hatches). Wherever you have walked the tiles disappear and it thus becomes harder to find your way about but you can scroll any row of them from side to side and make use of the wraparound screen. To complicate things, there are static hazards to negotiate. It is only the viciousness and originality of forms that the monsters take that give this Amsoft game any sort of an edge over the other versions. Here you begin with vampire rabbits and proceed to go through 16 different levels including such wonders as drunken prawns and space hoppers. I did think, however, that the inclusion of a little music would not have gone amiss. On the whole it is a pretty reasonable version of a pretty reasonable game -but there's plenty of better things to spend your money on.
Tony Kendle, Popular Computing Weekly |
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Page créée en 431 millisecondes et consultée 4603 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |