★ AMSTRAD CPC ★ GAMESLIST ★ PSI-5 TRADING COMPANY (c) USGOLD/ACCOLADE ★

TILTComputer GamerAmstrad Magazine
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

]Psi-5 Trading Co is a strategy game that will keep you on the edge of your seat. Eric Doyle boldly goes where no man's gone before.

At last I've gained my first commission as a space freighter captain for the PSI Trading Company. With the assistance of my Amstrad CPC should cope admirably but first I must choose a crew.

Thirty applicants for the five key support sections is not a bad start for a greenhorn captain Who shall I choose? They are all so keen even though I've chosen the softest operation of the three I was offered After all, who in their right mind wnat to break their neck hauling Prebliks to Splyteeux or Grananas to Zipo Aga when they can sit in front of a charge of Nucliarc on a short haul to Kozzar 7?

Crew, I must select the crew. Let's see who we've got for the weapons department I see that hot-head Bullseye Zott's still doing the rounds. He was a real pain on Uranus, bragging about his gunnery skills. OK, so he may be an ace on blasters, thermos and cannon but he could't hit a Boron door with a missile if he was sitting on its handrail!

Boris Tarkov is Just as bad he's a spot on gunner but he's liable to shoot himself if you put a blaster in his hands. Skullard goes to pieces when the going gets tough and Grolo would eat all the food supplies before we'd gone three parsecs.

The problems of command! Do I really need all this hassle? If I'm honest the answer is no but $12 million is not to be sniffed at. Neither is Yeela for that matter, smells like a yak he does. What can you expect with all that hair after 270years. His home planet, Glork, must be revolting. To think he spent 110 years helping to defend the god-forsaken place from attack. Should have let the invasion fleet land, the smell would've finished them off for sure!

Who've we got left? Oh no, not a droid I remember the last Vaccudroid, I'm sure the name's derived from the vacuum between their ears. When the captain said fire back comes the reply, "In what sense of the word* do you mean that? Are we on fire or would you like me to blast away anything that moves? Really you must be more precise”. Old Captain Krik ended up taking a sonic wrench to that blighter in the end.

Looks like we're stuck with Yeela. At least he's telepathic so I won't have to get too close. It does mean I'll be spending my time on the videocom politely suggesting he pulls his finger out. Any stress and he disintegrates into a quivering heap of fuzz. Far too emotional but the best of a bad lot

Only four more posts to go. What's next? Ah, the Scanners. Dreamers, the lot of them I've never met a Scanner who can keep his mind on the job for more than five minutes. It's all those flashing lights as they try to lock on to targets. At least Uhura was good to look at.

Jaru Lagon, arch femlib of the galaxy. She's nothing but trouble. Doesn't like men and can't even stand droids. She's out. Blustan the babbler. Sticks his scaly nose Into everybody's business. Known locally as the Blustan Broadcasting Corporation. He'd be on the videocom more times than Telly the Vgan

Nargo Kloya would probably clam up at the wrong moment. Churglick would slow down to a standstill and Mike of Morgon would get out the photos of his wife and kids. That leaves Phyzo Thynx, Dragoolan by birth and drag by nature. Good man under pressure though If only he can lock onto targets quicker this time.

That choice makes the navigator easier to choose. It's got to be Kloya or Yenz. I need a navvy who can duck and weave while Phyzo thinks! It's all to do with the chain of command. The navvy manoeuvres while the scanner locks onto the target and advises the gunner which weapon to use, while I turn puj*ple bawling everyone out for being so slow. Yenx gets the job because I cant take Kloya's practical jokes. He can dish It out but he can't take it himself.

Now I need a good engineer who won't let me down in deep space. A droid would be a good choice but I've only got one of those new fangles VX-4s. They've yet to be proved and I've heard that they have a tendency to be slow.

Flogronk Plgzur of Cirio has a violent temper and Wilfo is too frail to stand up to the rigours of the journey. Craven Michaels would give up and pod home if placed under stress with Sampu close behind Only Anthony Frisina seems to have the qualities I'm looking for. he's a good all-rounder but gets a bit panicky when the action hots up. Your my man, Tone.

All these decisions . . thank goodness this is the last. I've always believed in the policy of setting a thief to catch a thief and It would take a Fhooton Earthshaker to make me change my mind A droid Is the only choice for the Repair Department. I must say Anxy sound like a good contender though. Oh but he's an Instructor. I believe in the old saying that those who can. do and those who can't teach.

No real competition now. Here's T3-XR9, a model 4 droid Seven years experience. Past, hard working, loyal, friendly and precise. His only fault Is that he can overdo things. What a hero! Dedicated to work an unflinching stalwart Is Just what the team needs.

So there we are, a motley crew bu the best available: Yeela, Phyzo, Yenx, Anthony, and good old T3. Now am I sure these are the best I can get. Yes. let's go.

OK men you've been telepazzed here in response to your workad reports. Space is a dangerous place but people need supplies and we need money. Let's go to it and, hey, lot's be careful out there.

Navigator, set your heading and speed Scanner, see what's out there . . what already? Are they friendly? Get me a fix on them just in case.

Anthony, T3, stand by we could have trouble here. Pull yourself together. Tony. Phyzo, how's that fix coming on OK keep working at It. Yeela stand by on the guns and keep that trigger finger under control.

What the heck was that?!!

Damage report T3. More power to the shields, Tony. Don't all pass messages at once. Phyzo where the (crackle, crackle, phut) is that fix, you son of a she-drogue. Yeela do your best with the GX75... No Use. Try missiles and stops snivelling, wimp, think Thynx, you can do It T3, send 4 droids to repair the shields, any of them, you metallic moron! Tony stop sobbing. Not it Isn't, the end of the World is not nigh you're lifeforce is in serious danger.

Phyzo stop playing dead Oh, he Isn't playing. OK Yeela use your initiative. Of course you have. dolt. Come on now, this isn't the time to go into a huff. T3, Droids to the shields, the weapons, the engines.. .what do you mean your batteries need recharging. The only batteries you'll get Is the kind that comes with assault, you walking scrap heap.

Quick the cargo's going. Yeela. get your act together. R.3 send those droids Oh sorry, T3. Thynx, how could you let me down by dying? I'll have you court marshalled for desertion Yenx let's get out of here, No engines. OK, if you know any prayers say them now.

AAAAhhh! Everything's gone black! Why's it gone quiet? Failure. Stark failure. All the cargo gone. The pirates are gone. T3 get those engines working and let's limp home. Tony, we've gotta get out of this business!

PSI 5 from US Gold is one of the most frenetic thinking games currently available. Fast manipulation of the menus is the key and a few trial runs will be necessary to familiarise your self with the controls and to fine-tune your manning requirements. My first foray followed the rough routine mentioned above When the instruction advise that you get involved with the game, you find it difficult not after a while. Everything becomes real. Staff failures annoy and this game can seriously damage your health with ulcers and self-inflicated wounds. Face to face with the most potent foe unknown to man, the enemy within Mimi Doggett's graphics are really very good indeed and the attack screen is especially realistic, a mini-masterpiece programmer Mike Lorenzen has created a program of busy screens that never have a dull moment. It's a pity that you can't Just sit back and enjoy it (unless you can get the disk version which has a demo mode), Ed
Bogas' music I could live without but only covers the loading and crew selection screens.

Each crew vacancy is dealt with in turn The screen display shows a picture of each of the six applicants and you can call up the personal file to see how they perform, their experience and their fallings. Nobody is perfect and compromise is the order of the day. The files are detailed and give more detail than you need plus a few bits of trivia to cloud the issue.

On cassette, once the team has been selected the tape springs back into action while the crew members are lifted out of the data files and then the scenario loads. There are three missions each successive one increasing in danger. The distance to travel increases each time but so does the financial reward at the end.

The action screen is split into three main sections, the exterior view, the communications screen and the bottom half is reserved for messages reports and commands. The communications screen shows an animated view of the crew member with whom you are currently interacting while the exterior view shows various space vessels zooming back and forth in 3D relief.

All of my attention was focussed on the lower section of  the screen. There Is a master menu which allows you to read the flood of messages which come through from the various departments. These are usually bad news pleading for the repair departments urgent attention. I found that selecting automatic display of these winging missives was not a good idea during battle but useful in the lull after a successful engagement whan repairs must be undertaken.

Battle stations calls for frantic flipping through the menus and sub-menus for survival. The key here is not the gunner but the person in charge of the scanner. Until he gets a fix on the enemy the gunner has no chance of hitting his mark. Bear this In mind when selecting your crew. Thynx stinks because he's so slow.

The scanner will also suggest which weapon will be the most effective. Always take his advice. Priorities are your concern. He will only tell you the status of the alien crafts out there. Who faces the brunt of the attack is your decision alone and can mean success or failure to the mission.

The course which you set is also up to you and sometimes zooming along at a high rate of knots by a circuitous route can be preferable to a more leisurely pace on a beeline for the destination planet. It confuses the enemy, you see.

Keeping track of all departments at all times is impossible so a degree of self-motivation is a desirable attribute in a crew member. If you end up spending all of your time chasing each member up you've travelled a few parsecs from base.

If the ship flounders, you will soon find your control diminishes as your communication call is met with an RIP message for that particular crew member. This is usually preceded by a message saying the cargo is being plundered and when its all gone you've lost

To play again you have to rewind the tape. Reload to select a new crew or go back about fifty oounter numbers to try again with the same team of misfits but new tactics.

From its excellent beginnings, the US Gold catalogue has been tarnished try the inclusion of one or two squibs but the overall Impression is one of excellence. This game is a very welcome additions. Long may the PSI 5 Trading Company rule the heavens. The thinking man's Elite.

CG

PSI-5 TRADING COMPANY
(c) USGOLD , ACCOLADE

Conversion: CANVAS for U.S.Gold
Design: Mike Lorenzen
Program: Chris J.Pink
Graphics: Mimi Doggett
Music: Ed Bogas
Artwork: J.A.Grimshaw

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , OTHER GAME , BUSINESS SIMULATION , FUTURISTIC , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTION: SPEEDLOCK-DISK-V1986

 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Psi-5  Trading  CompanyDATE: 2011-02-03
DL: 233
TYPE: image
SiZE: 154Ko
NOTE: w581*h825

» US  Gold-Leaderboard-PSI  5  Trading  Company-Kung-Fu  Master    GERMANDATE: 2017-03-30
DL: 304
TYPE: image
SiZE: 279Ko
NOTE: Uploaded by hERMOL ; w972*h1562

» US  Gold-PSI  5  Trading  Company-Kung-Fu  MasterDATE: 2010-06-02
DL: 818
TYPE: image
SiZE: 154Ko
NOTE: w600*h865

» US  Gold-PSI  5  Trading  Company-Kung-Fu  Master    GERMANDATE: 2021-10-16
DL: 156
TYPE: image
SiZE: 449Ko
NOTE: w1227*h1653
 
» US  Gold-PSI  5  Trading  Company-Leader  Board-Infiltrator-RevolutionDATE: 2010-06-02
DL: 448
TYPE: image
SiZE: 326Ko
NOTE: w1189*h837

Covers/Packages:
» Psi-5  Trading  Company    (Release  DISK)    ENGLISHDATE: 2022-10-05
DL: 333
TYPE: image
SiZE: 903Ko
NOTE: Scan by Loic DANEELS ; w3501*h1524
 
» PSI-5  Trading  Company    (Release  DISK)    FRENCHDATE: 2019-12-18
DL: 208
TYPE: image
SiZE: 551Ko
NOTE: Scan by Loic DANEELS ; w2156*h1195
 

Dump disk:
» PSI-5  Trading  Company    ENGLISHDATE: 2010-12-11
DL: 305
TYPE: ZIP
SiZE: 115Ko
NOTE: 42 Cyls
.HFE: Χ

Dumps disquettes (version commerciale):
» PSI-5  Trading  Company    ENGLISHDATE: 2020-11-11
DL: 305
TYPE: ZIP
SiZE: 104Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; Speedlock Disk v1986 Protection/Extended DSK/42 Cyls
.HFE: Χ

» PSI-5  Trading  Company    ENGLISHDATE: 2020-11-09
DL: 163
TYPE: ZIP
SiZE: 227Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; Speedlock Disk v1986 Protection/42 Cyls/CT-RAW
.HFE: Χ
 

Media/Support:
» Psi-5  Trading  Company    (Release  DISC)    ENGLISHDATE: 2021-12-28
DL: 151
TYPE: image
SiZE: 109Ko
NOTE: Scan by Loic Daneels ; w1238*h778

Notices d'utilisation:
» Psi-5  Trading  Company    (Commandes  Amstrad)    FRENCHDATE: 2018-03-11
DL: 194
TYPE: PDF
SiZE: 226Ko
NOTE: Uploaded by CPCLOV ; 1 page/PDFlib v1.6

» Psi-5  Trading  Company    (Control  Amstrad)    ENGLISHDATE: 2023-06-30
DL: 51
TYPE: PDF
SiZE: 161Ko
NOTE: Uploaded by CPCLOV ; 1 page/PDFlib v1.6

» Psi-5  Trading  Company    (Release  DISK-TAPE)    FRENCHDATE: 2018-03-11
DL: 193
TYPE: PDF
SiZE: 2487Ko
NOTE: Uploaded by CPCLOV ; 1 page/PDFlib v1.6

» Psi-5  Trading  Company    (Steuerung  Schneider)    GERMANDATE: 2018-03-11
DL: 216
TYPE: PDF
SiZE: 266Ko
NOTE: Uploaded by CPCLOV ; 1 page/PDFlib v1.6

Sur le forum:
» Topic: Cheats, pokes ou solution pour "PSI-5 TRADING COMPANY"
Je participe au site:
» Vous avez des infos personnel, des fichiers que nous ne possédons pas concernent ce jeu ?
» Vous avez remarqué une erreur dans ce texte ?
» Aidez-nous à améliorer cette page : en nous contactant via le forum ou par email.

CPCrulez[Content Management System] v8.7-desktop/c
Page créée en 209 millisecondes et consultée 3457 fois

L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.