★ AMSTRAD CPC ★ GAMESLIST ★ PROFESSIONAL TENNIS SIMULATOR (c) CODEMASTERS ★ |
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It's amazing, just as interest in summer sports reaches its annual nadir, tennis sims are served at a perplexing rate. Does Pro Tennis Simulator follow in the sneakers of British tennis greats like Buster Motram? (Or is it good?) The most instantly stunning feature is the 100-word synopsis explaining clearly the rales of tennis. This 'ace service' is followed by excellent graphics. The players are short and tubby but don't let that fool you - they can move around the court at great speed. Control is easy on either joystick or keys, with a snappy response to even the quickest stab of the fire button to make your players hit the ball. It's when serving that Pro Tennis falters, due to the subtlety of technique needed. Unless you're an experienced player you'll never win a service game, and you can't become and experienced player until...
Rallies, once they get going, are fun and furious in pace. Two-player games becoming especially intense as both guys scuttle around trying to reach the ball. As a budget game, Pro Tennis is fun and frustrating. As a tennis sim, it's sadly lacking in the depth of features needed to make it an accurate and playable game. In the great tie break that is life, Pro Tennis appears to be facing match point. TW, AA |
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Page créée en 094 millisecondes et consultée 4572 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |