| ★ AMSTRAD CPC ★ GAMESLIST ★ OVERLANDER (c) ELITE ★ |
| A100% | Amstrad Action![]() | JOYSTICK |
Take one nice green planet, remove the ozone layer and what do you get? A desert world where the population is forced to live in huge underground cities so that they're not exposed to the lethal solar radiation. The only people who travel from city to pity are the Overlanders: who drive around in custom built cars and travel between cities for fun. A dashboard occupies the lower third of the screen and the rest, is taken up with the road. Information on your weapons systems, speed and fuel is shown on the dashboard and the road has a view of your car from the rear as well as any badguys or obstacles in your way. Your car can be equipped with a wide range of equipment to help in arriving at. you: destination. They include missiles, bulletproofing, turbo chargers and so on. All cost, and some are very expensive. With your car equipped you set off for your destination and then you encounter the Surface Dwellers. They live to kill, and Overlanders are the only thing that they can get. Surface Dwellers are split into gangs Mat employ various tactics to destroy you. Kamikazee's (their spelling) are suicidal motorcyclists ; roudhogs try to push you off the road ; crawlers use shot gun emplacements and wrecked cars and offroaders are heavily armed and drive armoured trucks. The graphics are lacking in colour, but the 3D perspective road moves quite smoothly and quickly towards you. There are no tunes in the game, though there's an excellent one on the title screen. Sound effects are abundant and serve their purpose. At first it just looks like Outrun without the colour, but with speed. After extended play, however, you discover an element of strategy Involved in deciding which weapons to arm yourself with and which cargo to choose. Not. brilliant, but definitely not awful either. FIRST DAY TARGET : Complete the first mission GBH, AA |
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Page créée en 362 millisecondes et consultée 5709 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |