| ★ AMSTRAD CPC ★ GAMESLIST ★ NEMESIS THE WARLOCK (c) MARTECH ★ |
| CPC Revue | Amstrad Action![]() |
At last Martech has released this game for the Amstrad I've had a friend GBHing my ear for weeks about how good a is for his computer So I loaded it with trepidation and high hopes You play Nemesis the Warlock Your quest: to boldly go where no slightly animated cripple has gone before. Oh yes, and to reach the heart of Torquemadas empire To do this, you must kill a certain number of your demented followers known, curiously, as Terminators - on each screen This will allow you to search around for the exit. You have a sword, which you can use to swipe blindly at the Terminators, and a gun. You can use the gun only when you have found bullets for it. The bullets are hidden in small boxes, dotted around the screen. In every box there are 12 bullets. When you shoot a Terminator, its deflated body will fly into the air and stay where it fails This clogs up the screen a bit too much, especially after a firing fit.
At the bottom of the screen is a display showing you how many bullets you have left, how many more Terminators are left for you to shoot before you can go in search of the exit, and a graphic representation of your heart as it gets bled dry by the evil influence of Torquemada. A picture of Torquemada s face gradually appears as he gets stronger I fell that the graphics let this game down The animated walk of both Nemesis and the Terminators is jerky and uncoordinated But. I'm glad to say there are some nice touches in the animation department When you shoot, the first pull on the trigger makes Nemesis pull the gun from his clothing Every subsequent pull, until you move, shows the gun moving up from the recoil of the shot Sound is certainly nothing to write home about and lacks any realism Not all it could have been, but still not a bad challenge. CB, AA FIRST-DAY TARGET SCORE : Reach the fourth screen GREEN SCREEN VIEW : Perfectly dear.
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Page créée en 924 millisecondes et consultée 4694 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |