★ AMSTRAD CPC ★ GAMESLIST ★ MUTANT MONTY (c) AMSOFT/ARTIC COMPUTING ★ |
Home Computing Weekly |
Stunning graphics and a multitudinous array of screens provide a colourful display throughout the entire duration of this amazingly clever game. Guiding Monty by using either the keyboard or a joystick through a complex variety of fast moving hazards is a challenge indeed. I found it difficult to stop playing the game long enough to write this review, which serves to emphasise just how compulsive it can become. Lightening fast reactions are essential in trying to avoid awful nasties like the Parallelians and the rarer Quantum Leapies. Having secured all the gold. Monty then has to rescue a maiden in distress. Although desperate to see just what the distress looks like (!), and not having reached that part of the game yet. I can't comment on it. There is no reason to believe the graphics will be any less appealing, than all the other pages shown on the demonstration sequence. Played against the clock for bonus points your five lives are at risk. Trying to beat the clock leads to inevitable errors that a more cautious approach might well have avoided. Alternatively, caution takes time! D.H., HCW
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Page créée en 105 millisecondes et consultée 2932 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |