★ AMSTRAD CPC ★ GAMESLIST ★ MEURTRES SUR L'ATLANTIQUE (c) COBRA SOFT ★ |
AMSTAR | CPC Revue | Computing with the Amstrad | CPC Amstrad International |
THIS is a graphical detective story set on a French luxury liner at the end of the 1930s. Your job is to solve two murders. To aid you there are a vast number of clues - too many in fact. Among many other things, you have: A map of the Bourgogne (the ship on which the murders take place), a French newspaper, information about all radio telegraphs sent and received, various notes, letters and photographs that may or may not have any relavance, and the passenger list. And you have various pieces of evidence including a bullet case, an ink cartridge, various business cards and a microfilm negative. As you may well imagine, your first task is to try and make sense out of all this information. The ship is represented graphically on the screen with small windows showing each location you visit. A flashing dot serves to indicate your position in the ship - you move around using the cursor keys. A text window is used to report on any objects found and to display messages about the locations you visit and the characters you meet. Other actions are initiated by predefined keys. The main options available are: Look at the characters involved, search a location, open an object, perform an action, interrogate a suspect and call the lift - this last being necessary if you want to move between decks. The game itself is not easy. It is necessary to visit all the locations on the ship, interrogating the characters you meet and searching thoroughly as you go. To make matters even more complicated, packaged with the game is a top secret envelope which you must only open when told to do so, (yes, I resisted the temptation), and also a coded message. To understand it, you must find an algorithm hidden somewhere aboard the ship. To decode it, use it in a program you have to write. You really have to work to get your money's worth. You should seriously expect to take a few weeks just getting the feel of the program and absorbing all the data. There are over 60 separate programs in the package, including a demo that sets the scene and a test program to see how far you have got. Overall, I won't begin to pretend that I can give an accurate review of a product this complicated. All I can do is give you a taste of what's involved. It is undoubtedly fascinating, absorbing - and likely to take you many weeks to solve. CWTA |
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Page créée en 306 millisecondes et consultée 6214 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |