★ AMSTRAD CPC ★ GAMESLIST ★ MERMAID MADNESS (c) ELECTRIC DREAMS ★

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Graphically this game is very impressive indeed and stars one of the weirdest computer characters you could ever hope to encounter, namely Myrtle the Mermaid. She's a stout-swilling, man-chasing, sea-dwelling, 112-year-old mound of heaving flesh, intent on rescuing the unfortunate Gormless Gordon from a watery grave.

The action starts with a very overweight, naked blonde chasing a diver off the end of a pier and diving into the water, and she sprouts a tail in the process. From there your task as the mermaid is to find the diver again and release him before his oxygen supply runs out. Finding him involves getting past many deadly sea creatures and solving some puzzles.

You can swim around the delightful underwater screens and also walk on an outcrop of land in the search. In the water the mermaid has a nicely animated swimming action, while on land she looks like Cyril Smith breakdancing. You're quite buoyant with all that blubber so you may find control a little awkward, particularly when trying to squeeze past creatures in tight corners.

The sea creatures appear on most screens and vary from sharks to jellyfish and sea-horses. They're all nicely drawn and like the scenery very colourful. Every time you bump into them the level of stout in a bottle goes down. It's fatal if it empties completely. Since you have only one life this is pretty serious, but there are replenishing bottles left lying around. Some animals will kill you instantly; you have to find these by trial and error and steer well clear of them.

SECOND OPINION

The controls on this one are so cumbersome and so frustrating, you could be forgiven for giving up altogether. You wouldn't miss that much if you did, either. The ‘Wally' games handled this kind of puzzling much better, and they look pretty tired now. Great graphics don 'tmake up for weak gameplay.

AW

You can carry one object at a time and need to use it to clear obstacles from your path or to solve problems. For instance it's fairly obvious what you do with dynamite but where should you use it and what do you need on a completely dark screen? The problems are fairly simple but with one mistake proving fatal, it may take a little while to crack some.

As you get closer to Gordon a heartbeat on screen gets faster but for the most part there isn't much exploration to be done, just a lot of experimentation.

The graphics are certainly the best thing about the game. The gameplay is harmed by frustrating situations in which the mermaid gets stuck against a creature or dies instantly after a lot of hard work. However despite those reservations, it looks good, sounds good and will present an enjoyable challenge for a while.

GOOD NEWS

  • Very colourful graphics and good animation.
  • A good dose of humour.
  • A novel setting and implementation of this kind of arcade adventure.
  • Should take a while to crack completely.
BAD NEWS
  • Controls can be very frustrating when encountering creatures.
  • Not enough depth to the puzzles.

BW, AA

MERMAID MADNESS
(c) ELECTRIC DREAMS

Developer: Soft Design
Program: David K.PRIDMORE
Graphics: Wayne BLAKE and Paul SMITH
music: Fred GRAY
Producer: Richard CHAPPELLS
Cover Illustration: Steinar LUND

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , AVENTURE GRAPHIQUE
★ LiCENCE: COMMERCIALE

★ PROTECTIONS: CASSYS (TAPE) , DISCSYS (DISK)
★ RERELEASES: SILVERBIRD (BUDGET) , PROEIN SOFTLINE (SPAIN)
★ COLLECTION: SILVER 199 RANGE (BUDGET)


Cliquez sur l'image pour voir les différents packages (2). 



★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Mermaid  MadnessDATE: 2013-08-10
DL: 273
TYPE: image
SiZE: 106Ko
NOTE: w587*h844

» Mermaid  Madness    GERMANDATE: 2017-03-27
DL: 224
TYPE: image
SiZE: 294Ko
NOTE: Uploaded by hERMOL ; w1085*h1560

» Proein-Electric  Dreams-Hi-Jack-Mermaid  Madness-Xarq-The  Eidolon-Rescue  on  Fractalus    SPANISHDATE: 2010-06-02
DL: 565
TYPE: image
SiZE: 291Ko
NOTE: w800*h1104

Covers/Packages:
» Mermaid  Madness    (Release  DISK)    ENGLISHDATE: 2018-02-18
DL: 306
TYPE: image
SiZE: 693Ko
NOTE: Scan by Abraxas ; w3724*h1556

» Mermaid  Madness    (Release  TAPE)    ENGLISHDATE: 2012-06-19
DL: 282
TYPE: image
SiZE: 201Ko
NOTE: w794*h1309

Dumps disks:
» Mermaid  Madness    (2005-01-30)    CNGSOFTDATE: 2010-02-14
DL: 409
TYPE: ZIP
SiZE: 34Ko
NOTE: Basic 1.1/40 Cyls
.HFE: Χ
 
» Mermaid  Madness    (2014-06-25)    CNGSOFTDATE: 2014-07-13
DL: 390
TYPE: ZIP
SiZE: 30Ko
NOTE: 7 Cyls
.HFE: Χ
 
» Mermaid  Madness    TOMETJERRY-GPADATE: 2010-12-10
DL: 377
TYPE: ZIP
SiZE: 36Ko
NOTE: 40 Cyls
.HFE: Χ
 

Dump cassette (version commerciale):
» Mermaid  Madness    ENGLISHDATE: 2018-09-14
DL: 425
TYPE: ZIP
SiZE: 54Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; Cassys Cassette Protection System; CSW2CDT-20170630
.LOG: √

Dumps disquettes (version commerciale):
» Mermaid  Madness    ENGLISHDATE: 2016-11-18
DL: 306
TYPE: ZIP
SiZE: 1272Ko
NOTE: Dumped by Dlfrsilver for Loic Daneels ; DiscSYS Protection System (1986)/42 Cyls/CT-RAW
.HFE: Χ

» Mermaid  Madness    ENGLISHDATE: 2020-08-16
DL: 78
TYPE: ZIP
SiZE: 34Ko
NOTE: Dumped by Dlfrsilver ; 42 tracks/DiscSYS Protection System/1986/Extended DSK/IPF

» Mermaid  Madness    (Release  PROEIN)    ENGLISHDATE: 2017-12-19
DL: 289
TYPE: ZIP
SiZE: 34Ko
NOTE: Dump by Abraxas ; DiscSYS Protection System/1986/42 Cyls
.HFE: Χ

» Mermaid  Madness    ENGLISHDATE: 2010-03-29
DL: 349
TYPE: ZIP
SiZE: 32Ko
NOTE: DiscSYS Protection System/1986/42 Cyls
.HFE: Χ

Medias/Supports:
» Mermaid  Madness    (Release  DISC)    ENGLISHDATE: 2021-12-17
DL: 170
TYPE: image
SiZE: 323Ko
NOTE: Scan by Abraxas ; w1937*h1179

» Mermaid  Madness    (Release  TAPE)    ENGLISHDATE: 2018-12-01
DL: 166
TYPE: image
SiZE: 56Ko
NOTE: Uploaded by hERMOL ; w649*h419

Notices d'utilisation:
» Mermaid  Madness    (Release  DISK)    SPANISHDATE: 2019-01-22
DL: 309
TYPE: PDF
SiZE: 1376Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Mermaid  Madness    (Release  DISK-PROEIN)    SPANISHDATE: 2019-01-22
DL: 315
TYPE: PDF
SiZE: 685Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.