★ AMSTRAD CPC ★ GAMESLIST ★ MACADAM BUMPER (c) ERE INFORMATIQUE ★ |
Hebdogiciel | CPC Revue | AMTIX | Aktueller Software Markt |
Pinball table simulations have managed to weave their way onto most home micros, probably an indication of programmers'misspent youth roaming the arcades. Now appears Macadam Bumper, first of this genre to reach the Amstrad. licenced from french software house Ere Informatique, PSS's Macadam Bumper contains all the pin table features and options found in the arcades.
The first thing to appear is an amazing loading screen of a punk in trendy attire bent double over an active pin table. The screen loads in as a block of memory and takes a good five minutes to appear. Once loaded a menu presents itself, replete with options. Attacking the program at its lowest level, a mere pinball simulation, you choose the play option. It soon becomes apparent that the programmer has really tried to recreate a pin table as accurately as possible because the first thing you need to do is press the insert coin button. Press start and the table sets itself it up just like a real one. You have control over left and right flippers plus nudge left and right keys. To start, hold down both flipper keys and the spring with steel ball on top will pull itself tighter. When you think you've got the correct tension let go and the ball hurtles itself to top of the table. The nudge keys are the equivalent of giving the table a good bash to try and stop the ball from disappearing down the hole. Hold a nudge key down for too long and you go into 'tilt' and then you cannot operate the flippers. When using nudge the screen shakes violently and ball is swayed from its course. Also included is a comprehensive screen editor allowing your dream table to be conjured up on the small screen. The editor is split into two sections, the Options screen plus the actual Editor. The Options screen allows fine tuning of various options that affect the way the game plays. You can alter how bouncy the cushions are or change the maximum ball speed. The point system is also flexible, allowing the user to change how many points should be awarded for various events. The Screen Editor is an all or nothing affair. The machine allows only one screen to held in memory at once so it would be wise to save out the default table before trying to change anything. If you change an object, it stays changed. The editor displays the preset objects on the right hand side of screen and the keys used to select them. If you want to create any of your own objects then you can the use the draw keys. Pressing CTRL in conjunction with these keys will cause them to rub out instead. Once your masterpiece is complete you can save it to tape. PSS are running a competition for any budding pin table designers. The best design they receive will win a genuine pin-ball table. Control keys: definable. CRITICISM
Presentation 78% : Packaging a bit naff, though the menu ana editor options more than make up for it. Graphics 81% : An amazing loading screen plus some nice on screen statics make a good impression. Sound 68% : No tune though the sound effects are above average Payability 82% : Very playable, holding onto all the hooks that makes arcade pinbalt fun to play Addictive Qualities 62% : Fun to start with though interest may fade after a short length of time. Value for Money 83% : A very reasonable price for a good piece of software Overall 78% : A passable attempt to bring the appeal of the pintable to the small screen. AMTIX #2 |
|
Page créée en 284 millisecondes et consultée 8746 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |