★ AMSTRAD CPC ★ GAMESLIST ★ KNIGHT RIDER (c) OCEAN ★ |
AMSTAR | Computing with the Amstrad | Hebdogiciel | Tu Micro Amstrad | AMSTAR n°13 |
MANY moons ago Ocean began advertising the computer game of the TV series Knight Rider. At long last it has arrived, though I'm not quite sure whether it was worth the wait. As Michael Knight, you and Kitt the computerised car are in Atlanta on the trail of a gang of international terrorists. From the title screen you can choose one of three scenarios, or a fourth which is randomly generated using sections from the other three. Whichever plot you choose the game always begins with a map of the USA with ten cities marked. Kitt scrolls a message from Devan across the top of the screen giving you your first port of call on the trail of the terrorists. Firing up the jet engines you set out for your destination. The background design is very simplified - blue sky and green grass. While travelling you will be attacked by an endless swarm of missile-launching enemy helicopters. There are two ways of tackling these. Firstly you can use the auto pilot to drive while you zap the helicopters with lasers. Unfortunately Kitt is not a very fast driver and the helicopters are difficult to shoot down. The second and better course of action is for you to drive while Kitt shoots down the enemy.
Once at your destination you enter the terrorists'hideout and make your way across the room. The rooms are viewed from above and are drawn in good detail. Movement is rather slow and clumsy with joystick positioning being critical. Any diagonal movement of the stick results in Michael Standing still, invariably losing a valuable life. Knight Rider consists of a repeating sequence of two second-rate games. Don't be tempted by the glamour of the TV series. James Riddell, CWTA |
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Page créée en 356 millisecondes et consultée 6458 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |