★ AMSTRAD CPC ★ GAMESLIST ★ KILLER RING (c) REAKTOR ★

Amstrad ActionAktueller Software Markt
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Killer Ring is a subtle variation on the Phoenix stand-alone arcade game: after shooting waves of aliens, you must shoot your way through a barrier to kill the “wotsit”.

In Killer Ring, the wotsit is an alien being surrounded by a force-field. To kill him, you must shoot through its base - the rest of the field is impenetrable. This base covers a rotating shield, which can also be breached by successive shooting. Once through the rotating shield, you must shoot the green alien's red heart.

The preceding levels, all six of them, take the usual form of alien cremation. Levels one and two give you floating bats to fire at.

Three and four have an extra distraction: a group of flying saucers flitting about the screen bombing you. The floating bats are replaced by rotating spheroids which you can kill only by shooting through one of the two
gaps in their shield. The last two levels take the form of moons oozing yet more bats - this time in magenta!

Your ship, as the title suggests, is a ring - very vulnerable with little shielding.

SECOND OPINION

This is a game that's extremely satisfying - or rather, relaxing - to play after a hard day's work. You just sit there and shoot. It doesn't matter that you can easily get high scores or even that there are only seven levels - Killer Ring is enjoyable and just the tonic when a mindless task is all you are capable of.

RpM

Amazingly, Killer Ring has a funny addictive quality - initially. The interest wanes as quickly as the moons in levels five and six. The game's biggest detraction is its lack of difficulty. The writers tried to compensate this by including a “Difficult” mode. But having completed the Easy mode, the Difficult mode gave me no real trouble.

Graphics are good and the characters are well defined. Sound effects are also above average, and the music is very good. In conclusion, a pretty game - pretty indifferent!

  • FIRST-DAY TARGET SCORE : 15,000
  • GREEN SCREEN VIEW : Just as satisfying in green.

The Verdict

GRAPHICS : 73%

  • Bold, colourful graphics.
  • Spectacular explosions.

SONICS : 67%

  • Title music is entertaining.
  • Sound-effects can be grating.

GRAB FACTOR : 62%

  • Colour and sound will appeal.
  • So will aroma and taste: comes complete with a Killer Ring Cupcakes recipe!

STAYING POWER : 49%

  • Only seven levels to beat.
  • Originality is not the name of the game.

AA RATING : 61%

  • Excellent game to unwind with.
  • No lasting challenge.

CB, AA

KILLER RING
(c) REAKTOR

Distributor: Ariolasoft (UK)
Developper: The Byte Engineers
Programmer: Ross Goodley
Designer: Tony Crowther
Music: WE M.U.S.I.C (A.Crowther & B.Daglish)

★ PRICES: 20 Mark (Kass.), ca. 30 Mark (Disk.),

★ YEAR: 1987
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , FUTURISTIC , SHOOT-EM-UP
★ LiCENCE: COMMERCIALE



★ AMSTRAD CPC ★ DOWNLOAD ★

Advert/Publicité:
» Reaktor-Mountie  Mick  s  Death  Ride-Killer  RingDATE: 2014-05-10
DL: 310
TYPE: image
SiZE: 310Ko
NOTE: w922*h1331

Cover/Package:
» Killer  Ring    (Release  TAPE)    ENGLISHDATE: 2016-01-09
DL: 188
TYPE: image
SiZE: 916Ko
NOTE: w3473*h1559

Dump disk:
» Killer  RingDATE: 2012-01-11
DL: 303
TYPE: ZIP
SiZE: 16Ko
NOTE: 40 Cyls
.HFE: Χ

Dump cassette (version commerciale):
» Killer  Ring    ENGLISHDATE: 2010-03-29
DL: 329
TYPE: ZIP
SiZE: 15Ko
NOTE: Dump by Pinace ;

Media/Support:
» Killer  Ring    (Release  TAPE)    ENGLISHDATE: 2015-11-09
DL: 170
TYPE: image
SiZE: 49Ko
NOTE: Scan by Loic Daneels ; w598*h736

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.