★ AMSTRAD CPC ★ GAMESLIST ★ JUGGERNAUT (c) CRL ★

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If you are something of a simulator fan, but have reached the conclusion that there must be more to life than flying F-16s. driving racing cars and managing football teams, then perhaps you might fancy taking a leaf out of Princess Anne's book and take up - truck driving. That's exactly what this latest release from CRL allows you to do, except that instead of moving eventing horses around the shires you will be dealing with more mundane cargoes; timber, coal, oil and food.

On loading you are presented with five icons that allow you to either; start the game, select one of four lorry sizes, practise your driving, redefine the keys or have a look at the high score table. Driving a larger lorry means that although you will be able to carry a heavier load, and so complete some jobs quicker, you may find yourself struggling to control it. the practice mode is always worth a visit. You can have a go at tackling some of the more difficult tasks like parking or negotiating roundabouts.

The controls are pretty straightforward. The panel at the top of the screen has a large steering wheel, you can judge the orientation of the wheel by looking at the line across its centre. As you enter the instruction for left, the wheel rotates left until it reaches full lock. If the truck is moving forward then, from above, you see the cab begin to turn with its trailer following on behind. There is a knack to this steering bit; you must learn when to begin a turn, I how much to turn the wheel and when to start turning it back — you shouldn't be allowed out on the roads until you have mastered the art. In the early stages you may make a lot of use of the dial on the top right of the panel, the damage indicator. When you collide with something an alarming sound warns you and the needle on the damage dial creeps just a little nearer to the point where you can consider your rig as a write off. Fortunately the damage can be put right at a garage Apart from the clock and the fuel gauge the panel also boasts a gear indicator, the fire button toggling between the three gears. And don't forget that the speed limit in a built up area is 30 mph—the speeding fines can soon mount up.

When you feel up to starting work you can begin the game and find out what your tasks are.

There are a number of different 1 towns with varying street plans but just before you set off a map will let you work out what's what. You are told how much of each of the goods must be col lected and returned to your home depot. While the street plan is on the screen this is a good time to work out how you are going to leave the depot, after all if it's on a corner you might regret racing out at 40 mpn. Once out of the depot the first task is to find a phone box, and park— near it rather than on it. Once parked press S and you are presented with the main menu. By selecting one of the five icons you can, return to the loriy, load up, unload, pause, resign and of course make a phone call. The girls in the office take a little white to answer the phone but once they have you can select from another set of icons which of the goods you are interested in collecting. A little cursor scans across the street plan and marks the location of the depots that you will need to visit — all you have to do is to work out the least complicated route to them.

A number of trips between various depots is often necessary but at the end of the day you are marked for your efforts. If you complete the tasks set you pet a handsome bonus depending on how many minutes of the day are left. Added to your bonus is a payment for the total tonnage of goods moved which should add up to rather a lot, just as well because there a a couple of deductions; if you damage the truck then that must be paid for, likewise the tyres. Any fines accumulated for over enthusiastic driving are also deducted, leaving your net earnings as a final score.

Control keys: A/Z accelerate/ decelerate; 0/P left/right; Spc to change gear S for main menu.

CRITICISM

1. CRL must have taken Alan Sugar seriously when he said that'... the Amstrad was the truck drivers computer' Initially this game appears to have all the appeal of a sore throat but very soon it really does become quite compelling. Once you have mastered the rig. and that's going to take a while, you can have quite a lot of fun finding your way about town in search of the depots and picking up the different goods. Some of the routes call for a great deal of skill, especially When you are trying to complete all of the tasks in time. The graphics and the panel display are nicely designed and worked well but not all of the lorry driving thrills are here; how about terrorising hairdressers in Rat Pandas for example? This isnt a fast action game so its appeal will probably not be universal, but those who enjoy this sort of pace should get a lot of fun out of it.

2. I must say that I rather enjoy games that call on you to dash hither and thither along complicated streets. Juggernaut couldn't exactly be described as action packed, but it is challenging and there's plenty to do to keep you busy for some time. I liked its novelty value — there aren't too many lorry driving simulations — and the use of icons speeds up the more drab proceedures usually associated with simulators. Graphics are of a reasonable standard without being astonishing, and the sound effects are neat (but the lorry sound can drone on a bit after a while). This game is clever and absorbing, and even manages to be addictive.

3. Making phone calls to find the pick up points, getting to them and, worst of all reversing into the loading bay, makes Juggernaut into a really rather neat game. Keeping the truck on the road is quite absorbing but / can't help feeling there should be a bit more to ft The graphics are well above the usual standard for this sort of bird's eye view road game, with all the peripheral details adding to the general flavour (particularly like the hedgehog on the loading screen!, although I agree with someone who said that the artic does occasionally look a bit like a disposable razor blade. Over all, an unusual game that combines some arcade skills with a trader+ strategy game, and one that should present a reasonable challenge to most people.

Presentation 72% : Icons add greatly to the overall effect, and there are plenty of options

Graphics 78% : Good colour, well drawn and animated

Sound 72% : Quite realistic, the phone sound is great

Payability 73% : A neat and interesting game and if you can take the stress you should enjoy It.

Addictive qualities 65% : Compelling enough but not for ever

Value For Money 72% : If you like the type, it's money fairly well spent

Overall 71% : Excellently executed simulation, but probably has a narrow appeal

AMTIX

JUGGERNAUT
(c) CRL
(c) CRL

Authors: Pete Cooke , Jay Derrett ..
Software Manager: Ian Ellery
Producer: Clem Chambers

★ NOTE: include bonus poster.

★ YEAR: 1985
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , SIMULATION GAME , TRUCK , RACING GAME , ZX
★ LiCENCE: COMMERCIALE


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» Juggernaut    (Release  TAPE)    ENGLISHDATE: 2019-12-11
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SiZE: 206Ko
NOTE: Scan by Loic DANEELS ; w1082*h745

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» Juggernaut    CHANY-NPSDATE: 2009-10-18
DL: 484
TYPE: ZIP
SiZE: 21Ko
NOTE: Extended DSK/42 Cyls
.HFE: Χ
 
» Juggernaut    PHGDATE: 2015-07-03
DL: 311
TYPE: ZIP
SiZE: 22Ko
NOTE: 40 Cyls
.HFE: Χ
 

Dump cassette (version commerciale):
» Juggernaut    ENGLISHDATE: 2016-08-31
DL: 397
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» Juggernaut    (Release  TAPE)    ENGLISHDATE: 2019-11-22
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SiZE: 49Ko
NOTE: Scan by Loic DANEELS ; w575*h709

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» Juggernaut    (Release  TAPE)    ENGLISHDATE: 2019-12-11
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.