★ AMSTRAD CPC ★ GAMESLIST ★ JAMES CLAVELL'S: SHOGUN (c) VIRGIN GAMES ★ |
CPC Revue | Amstrad Action |
The kings of Amstrad arcade adventuring have come up with their latest graphic classic, based on the James Clavell novel about 17th century Japan. It's radically different again from Sorcery and Strangeloop, featuring icons and totally different game-play, but still displaying their talent for producing beautiful graphics. The aim of the game is to become the Shogun, the supreme military leader and number two to the Emperor himself. To do that you have to get twenty followers to support you and then complete a quest given to you by the Emperor. You can take on the role of many different characters from the outsider Captain Blackthorne through peasants, servants and samurai to the nobles. The difficulty of becoming Shogun is different for each character but it isn't easy for any of them and the effort required for each is reflected in the final score. The game takes place against some very picturesque backgrounds consisting of hillsides, clouds, rivers, buildings, palaces, caves, lava pits and general green scenery. These screens sometimes appear to be in pseudo 3D and at other times 2D but all of them look nice and it doesn't affect the playing of the game.
The character under your control can move anywhere on the screen, except where he is blocked by a specific object or terrain feature. These have to be discovered by experience. This means that you have the odd sight of the characters wandering around in mid-air but you'll soon get used to that and realise it's necessary and indeed desirable because of the perspective switching. Movement around screen is rather jerky and inaccurate but fortunately this isn't too important from a gameplay point of view. What is more annoying is the difficulty and delay in moving off the edge of one screen and onto another. Once you know how the game maps out this is less of a problem but you'll need perseverance to start with in discovering where you can go. Once you can get around the game you can start interacting with the other characters and try to complete your task using the nine icon commands at your disposal. The most important of these are the ones allowing you to attack, befriend, examine and order other characters, and give them objects. Using these you can win over people but there are bound to be a intervals is gold and a large bank balance will allow you to indulge in some underhand bribery. When you've got 20 followers and visited the Emperor's palace you enter the second phase of the game which involves finding four different objects. How you get them and what they are you'll have to work out for yourself. In terms of the graphics, atmosphere and game task Virgin have another excellent game on their hands. The only thing that lets it down a little is the control of the character which will cause some annoyance. The icons are used to good effect and not thrown in just for the sake of it. Most importantly of all the gameplay is good, being easy to get started on but in the long run tough to beat. BW, AA |
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Page créée en 053 millisecondes et consultée 5533 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |