★ AMSTRAD CPC ★ GAMESLIST ★ IMPOSSAMOLE (c) GREMLIN GRAPHICS ★

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As Henry Vth said, it's "One mole to the breach dear friends" because Monty's back in Impossamole. Since his demise in the mid-^Os, fans have been clamouring for the return of this furry funster. Unlike Oliver, their plaintive pleas of "please Sir, can I have some mole" have, at last, secured a whole new series of games for software's first superstar.

Impossamole finds Monty enticed from retirement by a band of aliens. They give the little guy super powers so he can defeat the Five Guardians. Ever ready for a challenge, his batteries fully charged after five years off, MM says Yo! And hi, hi, it's off to fight we go!

Monty was the platform adventure king. Leaping around multi-level arenas, he collected odd objects, dodged traps and found secret rooms. Impossamole sticks rigidly to this formula, adding an extra something to the game -namely, decent graphics.

The Five Guardians Megamole has to find are tucked away in five different locations. The first four can be tackled in any order, but only when all these have been beaten can our boy burrow into number five's hidey hole. Whichever one you pick, though, it's a tough starter that gets more dangerous and more confused by the moment. Whether you kick off

in Iceland, the Klondike, the Amazon or Orient, you'll find life's hard as a one foot tall earth-mover in a cape.

.



Iceland, as one would imagine, is a land of ice, where the platforms are snow-drifted logs and cable cars. Puffins hunt the mole on a mission, continually stripping him of energy by touch. Mountain men fire blun-derbusses and abominable snowmen sentinels stand guard. Here, as on all the levels, MM must work his way through each screen, picking up grub lor energy, coins and weapons. Unlike the bad old days - when one slip cost Mont' his life -new, improved Wondermole (ozone-friendly with no artificial additives) has a small amount of energy to help him survive ham-fisted play.

The Amazon's no better on the foe front. Humming birds patrol instead of puffins, and cheeky monkeys hide coins. The recent population explosion amongst triffids and snakes does little to aid restful sleep, either. Oriental land is filled to overflowing with ninja and other martial arts nutters, while the Klondike's just plain dangerous.

As superheroes go, Mont* ain't nuthin' special. He can't leap tall buildings in a single bound, isn't faster than a speeding bullet and definitely is unable to bend steel with his bare paws. All he gets are a few extra bits of energy to see him through. There's one special 'smart bomb' superweapon to use once a level, although he can carry loads more. All in, even with his special powers, the mole who came in from the dole is much as he was.

Playing Impossamole is a voyage into to pure frustration. The leaping has to be exact -a millimetre out and you fly to the ground below. Not much fun when you land on an alligator's head. The bad guys are incredibly resistant to damage and mightily persistent. Most annoying, though is the fact that you don't see how the mole dies. An integral part of puzzle-solving has to be learning from mistakes and if you don't see the terminal ones the game can stall.

Tough games last longer, every game you play unravelling a little more of the puzzle. Until, eventually, you know every single enigmatic variation and can breeze through level after level. Impossamole fails here because there's no reward factor. With only one life and a small energy supply, you have to get through whole levels in one go! Mess it up at the end and you restart back at the very beginning - a one-way ticket to annoyance city. The guns collected on Monty's travels only work on half the enemies, while the food stashes are a long, long way apart.

While the game plays well, the odds are monumentally stacked against the player. Rick Dangerous - Core's previous outing - featured both multiple lives (balanced here by the energy bar) and was littered with restart points, yet Microprose still had to re-issue an easier version! Impossamole is equally vast, and as hard, but lacks, even the limited player-friendliness that pervaded Rick.

Veteran gamers will find Impossamole a gas, a real blast from the past. But therein lies the rub. Graphics aside (the Core's are vastly superior) Monty games haven't changed. They've been given a shot in the arm but the format itself has been mined to exhaustion in previous seasons. With nothing really revolutionary added Impossamole therefore appears as a little more than Monty Mole: the '90s Remix!

TW, AA

IMPOSSAMOLE
(c) GREMLIN GRAPHICS

DEVELOPER: CORE DESIGN
CODING: David K. PRIDMORE
GRAPHICS: Simon PHIPPS
MUSIC: Ben DAGLISH
ORIGINAL CONCEPT: Ian STEWART

★ YEAR: 1990
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , PLATES-FORMES , DISK , TAPE
★ LiCENCE: COMMERCIALE
★ RERELEASES: GBH (BUDGET) , EDOS (BUDGET) , ERBE SOFTWARE (SPAIN)


Cliquez sur l'image pour voir les différents packages (3). 

★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» ImpossamoleDATE: 2014-05-09
DL: 303
TYPE: image
SiZE: 422Ko
NOTE: w915*h1331
 
» Impossamole    ENGLISHDATE: 2014-05-09
DL: 251
TYPE: image
SiZE: 430Ko
NOTE: w952*h1369
 
» Impossamole    FRENCHDATE: 2015-01-26
DL: 302
TYPE: image
SiZE: 1261Ko
NOTE: w1239*h1717
 

Covers/Packages:
» Impossamole    (Release  DISK-CARDBOARD)    ENGLISH-FRENCH-GERMAN-ITALIANDATE: 2019-12-06
DL: 157
TYPE: image
SiZE: 823Ko
NOTE: Scan by Loic DANEELS ; w2503*h1460
 
» Impossamole    (Release  TAPE)    ENGLISH-FRENCH-GERMAN-ITALIANDATE: 2022-09-30
DL: 60
TYPE: image
SiZE: 748Ko
NOTE: Scan by Loic DANEELS ; w2864*h1199
 
» Impossamole    (Rerelease  DISK-EDOS)    ENGLISHDATE: 2017-02-17
DL: 176
TYPE: image
SiZE: 247Ko
NOTE: w1672*h786

» Impossamole    (Rerelease  TAPE-ERBE)    SPANISHDATE: 2010-01-01
DL: 177
TYPE: image
SiZE: 257Ko
NOTE: Scan by Abraxas ; w1655*h1163

» Impossamole    (Rerelease  TAPE-GBH)    FRENCH-GERMAN-ITALIANDATE: 2012-06-10
DL: 292
TYPE: image
SiZE: 91Ko
NOTE: w622*h439

» Impossamole    ENGLISHDATE: 2012-06-10
DL: 260
TYPE: image
SiZE: 267Ko
NOTE: w1162*h1428

Dumps disks:
» Impossamole    (2009-06-15)    CNGSOFTDATE: 2010-02-14
DL: 411
TYPE: ZIP
SiZE: 70Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Impossamole    (2014-06-09)    CNGSOFTDATE: 2014-07-13
DL: 364
TYPE: ZIP
SiZE: 69Ko
NOTE: Tranier +1: invulnerability ; 17 Cyls
.HFE: Χ
 
» Impossamole    CACHDATE: 1997-02-17
DL: 388
TYPE: ZIP
SiZE: 72Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Impossamole    REILANDATE: 2006-01-14
DL: 370
TYPE: ZIP
SiZE: 106Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Impossamole    THEDOGDATE: 2012-04-01
DL: 350
TYPE: ZIP
SiZE: 63Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Impossamole    XORDATE: 2008-09-06
DL: 430
TYPE: ZIP
SiZE: 92Ko
NOTE: Extended DSK/40 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» Impossamole    (Release  ERBE)    ENGLISHDATE: 2017-04-30
DL: 262
TYPE: ZIP
SiZE: 87Ko
NOTE: Uploaded by CPCLOV ;
.CDT: 2

» Impossamole    ENGLISHDATE: 2018-09-14
DL: 411
TYPE: ZIP
SiZE: 160Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; Gremlin Loader v2; CSW2CDT-20161207
.LOG: √
.CDT: 2

Dumps disquettes (version commerciale):
» Impossamole    ENGLISHDATE: 2010-03-29
DL: 310
TYPE: ZIP
SiZE: 61Ko
NOTE: 42 Cyls
.HFE: Χ

» Impossamole    ENGLISHDATE: 2016-08-03
DL: 263
TYPE: ZIP
SiZE: 178Ko
NOTE: Dumped by DLFRSILVER for LOIC DANEELS ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Impossamole    (Release  DISK-CARDBOARD)    ENGLISHDATE: 2019-11-21
DL: 158
TYPE: image
SiZE: 100Ko
NOTE: Scan by Loic DANEELS ; w1864*h1170

» Impossamole    (Release  TAPE)    ENGLISHDATE: 2019-11-21
DL: 99
TYPE: image
SiZE: 24Ko
NOTE: Scan by Loic DANEELS ; w573*h713

» Impossamole    (Release  TAPE-ERBE)    SPANISHDATE: 2017-12-08
DL: 142
TYPE: image
SiZE: 131Ko
NOTE: Scan by Pinace ; w1205*h1512

» Impossamole    (Rerelease  TAPE-ERBE)    SPANISHDATE: 2017-12-19
DL: 110
TYPE: image
SiZE: 77Ko
NOTE: Scan by Abraxas ; w1262*h812

» Impossamole    (Rerelease  TAPE-GBH)    ENGLISHDATE: 2020-12-26
DL: 150
TYPE: image
SiZE: 66Ko
NOTE: w910*h586

Notices d'utilisation:
» Impossamole    (Rerelease  TAPE-ERBE)    SPANISHDATE: 2022-08-29
DL: 240
TYPE: PDF
SiZE: 577Ko
NOTE: Scan by Pinace ; 2 pages/PDFlib v1.6

» Impossamole    ENGLISH-FRENCH-GERMAN-ITALIANDATE: 2011-08-22
DL: 332
TYPE: PDF
SiZE: 842Ko
NOTE: 2 pages/PDFlib v1.4

» Impossamole    ENGLISHDATE: 2018-03-11
DL: 424
TYPE: text
SiZE: 4Ko
NOTE:

» Impossamole    FRENCHDATE: 2011-07-25
DL: 292
TYPE: PDF
SiZE: 201Ko
NOTE: 5 pages/PDFlib v1.5

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.