| ★ AMSTRAD CPC ★ GAMESLIST ★ HOW TO BE A COMPLETE BASTARD (c) VIRGIN GAMES ★ |
| A100% | Amstrad Action![]() | Aktueller Software Markt![]() |
Deep down there's a part to most of us that just loves to be nasty to people, and being rude and obnoxious is one of the most common methods. If that sounds like your idea of a good time, or your idea of a great scenario for a CPC game, then you may get some satisfaction from playing this game, and if you're too shy to be nasty ask them to put the game in a brown paper bag when you buy it and then play it in secret.
The story goes that you have gate crashed a tupperware party (only joking, it's a guppy. Isn't that a fish? Ah yes. quite right, sorry it's a yuppie party.) and you want the place to yourself. The only way to do that, is by driving the guests away and what better way than by being a real barsteward to them. Around the split view playing area are four meters: dr unkometer, weeeometer. fartometer, smellometer, and your score. No explanation of the meters is necessary, and indeed they give a good indication ol the level ol humour in the game: i.e. bottom level (pun intended). To know whether HTBACB is for you, try this simple test: say those four meter names out loud. Did you laugh? If you did. then you'll love the game. If you didn't, congratulations: you're a member of the human race You have at your disposal three essential items in infinite supply: carry, alcohol and coffee. One helps build up your gas power, another gets you drunk and the last sobers you up. All over the house are objects you can cause mischief with They range from the humble hammer and meagre match to the sadistic superglue (for the loo) and cunningly concocted custard pie. Some things - itching powder for example - cause a guest to leave, but they come back after a while, whereas the super glue in the loo trick, not surprisingly takes the guest out for ever (what a way to go'). When a guest leaves one of the letters at the bottom of the screen lights up and if all sixteen are illuminated then you've won the game. The room graphics are fairly dull and all look very similar and the sprites themselves wander around badly and are poorly drawn On the title screen there's a good tune, but in the game all you're likely to hear are farting sounds. If you don't like yuppies, love to drink, enjoy making rude noises with various parts of your anatomy and have two quid to spare then you can do far worse than buy this game. GBH, AA#40 FIRST DAY TARGET: Make five guests leave |
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Page créée en 821 millisecondes et consultée 4412 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |