★ AMSTRAD CPC ★ GAMESLIST ★ HOLDFAST (c) KUMA ★ |
Personal Computer Games |
It says on the cover of this game that it's 'a strong intellectual challenge', which is no doubt why someone in the office completed it after just a few attempts! In this text-only game, you're a staunch village elder whom the village is relying on to obtain their much-needed school and clinic. What can you do? First, faced with a choice of five appropriate options, one of them being Quit Game, you use your talent to pick the right one. Each major decision affects the determination of the village of Holdfast and of the Government. Both of these are displayed at the top of the screen in the form of a percentage, underneath which are your choices, such as 'Negotiate' and indirect Action'. Once you've chosen, you're confronted with another set of decisions. After this the initial menu reappears with perhaps one or two more additions, you check your villagers'determination and are off again. If you manage to keep Holdfast's morale up for four weeks (be brave!) a vaguely heartwarming message appears on the screen telling you the flags are flying and you're getting on reasonably well. I'm not sure this does much for your morale but I suppose it gives you some kind of incentive to carry on playing. The whole game seems to be a rather simplified version of multiple choice and all you've got to do is pick the right answers in the right order. I don't think it will hold the interest of many intelligent people for long. Perhaps it should say on the cover (after the intellectual bit, of course) 'for children under ten'. Apart from the presentation being lousy, the game's quite addictive - until you've solved it, and since there's only a message to congratulate you, no fancy tune or graphically amazing screen, it's not really worth it. Samantha Hemens, PersonalComputerGames1400075
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Page créée en 132 millisecondes et consultée 2141 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |