★ AMSTRAD CPC ★ GAMESLIST ★ GUZZLER (c) PLAYERS ★

Amstrad Computer UserAktueller Software Markt
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Just when computer users the country over were getting used to the idea of the mouse as a control device, Players employ a rodent as star in a maze game. At least I assume it's a rodent -Greedy Guzzler is never precisely identified.

Our mouse meanders through a maze in search of mouth-watering munchies, usually items of fruit, on which to gorge. It gets strategic too - he has to get keys to unlock the doors behind which the delectable dainties lie.

As any conscientious consumer of calories will confess, over indulgence has its drawbacks. One tends to expand, enlarge,broaden - in short, get fat. This fate befalls our hero too, as after a good guzzle he just cannot squeeze through some of the gaps his previously sylph-like body used to traverse with ease.

This wouldn't matter so much, except that the maze in which Guz tends to the inner mouse is swarming with flocks (herds? shoals?) of Frobblies. You might expect the poor mouse to get the frobblies after eating all that fruit but it's even worse than that.

These evil beings have him on the run, for just one touch and he's had his last supper.

Fortunately (exciting, isn't it?) he has some bombs about his person. A remarkable mouse indeed. Just one blast from Guz's grenades can knock all the Frobble from a Frobblie for at least 10 seconds, during which time the greedy one can make good his escape.

That still leaves the problem of the obesity, for with all that adipose tissue aboard he can't bend down to get a key to get more food. And he's only got three bombs to start with anyway.

This is where Deflator Dennis (honest!), the Dieters Delight (I made that bit up) comes in handy. This tenticular terror wanders round the perimeter of the maze. Should Guz come into contact with him while fat the extra ounces will just melt away, leaving the rodent slim once more and able to go about his digestive doings.

But if the encounter occurs when Guz is thin, then it's just another way for the mouse to meet his maker. See, I told you it got strategic. And that's about the gist of it. Whoops, nearly forgot the last alliterative animal - Bonus Barry.

BO Baz pops up from time to time, bearing a letter from the word Guzzler. The first time he appears, the letter is G, next time it's U, and so on .. . almost as exciting and imaginative as writing for ACU.

Should Guz meet Baz, the score (yes, there's even a score) leaps by 2000. If he fries a Frobblie with his bombs t here's an extra 1000 in it for him. And guess what happens when a screen is eaten clean of comestibles ... right. Another one, with a different maze, appears to keep whiskers atwitching. And the whole thing's set to toetapping ragtime music. Quite delightful.

So, if you're a frustrated psychologist (most of them are) with a yen for behavioural studies who can't afford the kit for mice and mazes, watch 321. On the other pftw, you could always give this game a trundle.

ACU #8612

GUZZLER
(c) PLAYERS

Program: Alan Bridgman
Graphics: Robin Chapman
Music: Kevin Parker
Designer: Jason Benham

★ PRICE: £1.99

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 1 , ARCADE , PACMAN CLONE , TAPE
★ LiCENCE: COMMERCIALE

★ PROTECTION: CASSYS (TAPE)
★ RERELEASE: COMPULOGICAL (SPAIN)

 

★ AMSTRAD CPC ★ DOWNLOAD ★

Advert/Publicité:
» GuzzlerDATE: 2014-05-09
DL: 229
TYPE: image
SiZE: 337Ko
NOTE: w931*h1326

Cover/Package:
» Guzzler    (Release  TAPE)    ENGLISHDATE: 2012-06-10
DL: 356
TYPE: image
SiZE: 252Ko
NOTE: w1682*h1180

Dump disk:
» Guzzler    CHANY-NPSDATE: 2018-05-19
DL: 236
TYPE: ZIP
SiZE: 30Ko
NOTE: Dump/upload by McSpe ; 42 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» Guzzler    (Release  COMPULOGICAL)    ENGLISHDATE: 2010-03-29
DL: 398
TYPE: ZIP
SiZE: 40Ko
NOTE: Dump by Johnny Farragut ; Cassys Cassette Protection System

» Guzzler    ENGLISHDATE: 2020-01-03
DL: 243
TYPE: ZIP
SiZE: 41Ko
NOTE: Dumped by Dlfrsilver for Loic DANEELS ; Cassys Cassette Protection System
.LOG: √

Medias/Supports:
» Guzzler    (Release  TAPE)    ENGLISHDATE: 2017-12-08
DL: 279
TYPE: image
SiZE: 177Ko
NOTE: Scan by Pinace ; w1205*h756

» Guzzler    (Release  TAPE-COMPULOGICAL)    SPANISHDATE: 2018-07-01
DL: 179
TYPE: image
SiZE: 8Ko
NOTE: Uploaded by hERMOL ; w295*h190

Notices d'utilisation:
» Guzzler    (Release  TAPE)    ENGLISH-FRENCH-DUTCH-GERMAN-DANISH-SPANISHDATE: 2022-08-28
DL: 124
TYPE: PDF
SiZE: 831Ko
NOTE: Scan by Pinace ; 2 pages/PDFlib v1.6

» Guzzler    DUTCHDATE: 2018-03-11
DL: 262
TYPE: text
SiZE: 3Ko
NOTE: Retyped by hERMOL ;

» Guzzler    ENGLISHDATE: 2018-03-11
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NOTE: Retyped by hERMOL ;

» Guzzler    FRENCHDATE: 2018-03-11
DL: 239
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» Guzzler    GERMANDATE: 2018-03-11
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» Guzzler    NORVEGIANDATE: 2018-03-11
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» Guzzler    SPANISHDATE: 2018-03-11
DL: 239
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.