★ AMSTRAD CPC ★ GAMESLIST ★ GRAND PRIX (c) D&H GAMES ★ |
Amstrad Computer User |
The championship is yours for the taking, but you'll need some nifty bargaining to get there. Watching the old Grand Prix races on the box can give you a pretty one sided view of events leading up to the big race. The glamour, the advertising, the glory of victory and the magnum of Champagne on the winner's rostrum. But what about the hassle of actually getting your car up for the race in the first place? In this extremely clever management offering from D&H games, not only do you get a chance at glory, but you also get to wallow in the muck and mire of getting the preparations just right to succeed. First of all, who pays for the massive costs of putting a formula 1 car on the track? What about fuel, tyres, wages for driver and pit crew? Ok. So you've got some pretty big money up front from Pirelli, Shell and other big names. Your tyres, engine and fuel are being well subsidised, and you're looking a pretty good bet on the grid. Now what? Well, there's nothing to stop you taking out a small flutter on your car before the big race. Especially if you've had a good showing in the practice laps. On to the big day itself. Get the pit crew in order, and wait for the green flag. Using some nifty keyboard controls, you can keep a track of your position and call your car in at any time. If you've got problems, the keyboard can point your mechanics in the right direction. A quick refuel and your man is out on the track again. With some clever forethought and canny control of your team, you never know, you might just make it up there onto the rostrum, with a nice fat share of the prize money. As a management game. Grand Prix is jam-packed with options and decisions to be made. You really are in total control and, with some neat race day graphics, Grand Prix all adds up to an excellent package, well worth getting hold of. You can almost smell the grease and oil from the pits and, if you want to succeed you'll have to get right up to your elbows in it.
Chris Knight, ACU #9106 |
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Page créée en 173 millisecondes et consultée 2102 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |