★ AMSTRAD CPC ★ GAMESLIST ★ GHOULS'N GHOSTS (c) USGOLD ★

A100%Amstrad ActionPLAYER ONE
★ Ce texte vous est présenté dans sa version originale ★ 
 ★ This text is presented to you in its original version ★ 
 ★ Este texto se presenta en su versión original ★ 
 ★ Dieser Text wird in seiner Originalfassung präsentiert ★ 

A grave situation has arisen. In fact the people in the graves have risen too. A bunch of inter-dimensional nasties, who go by the epithet of the 'Evil Ones', have returned to Earth and are commanding the armies of Ghouls and Ghosts. The first part of their cunning plan involves the kidnapping of Princess Hus, girlfriend of that knight for a day, Arthur.

Arthur is someone you may have met before, way back when people like Strider weren't even a blip on their programmer's monitor. He starred in that early Elite classic Ghosts 'n' Goblins, where he hacked, slashed and generally killed as many supernatural beasties as he could lay his sword on. That battle was against the 'Evil Ones'too, so this time it's for keeps.

Ghouls is a straight sequel, the gameplay and the plot remaining almost identical to Ghosts with just a few new ideas and tricks being brought into play. Arthur has to cross a horizontally-scrolling landscape within a set time limit, throwing weapons in front and above to clear his path of spectral beasties. Monsters rise out of unmarked graves, mutant plants spit seeded death and every now and again an ultra-big super-ghost ambles on the scene. Dodge, shoot and move are your only options, as you cross bridges, castle battlements and cornfields.

As a player, there aren't many courses of action to choose from - but the right one has to taken at the right moment, or you're in big trouble. Moved by simple joystick commands Arthur runs, jumps and ducks. All you have to do is learn the landscape and it's a cakewalk. Once you know where a bridge collapses, a vulture lives or ghosts emerge, life becomes a whole lot easier.

There are five different levels for you to conquer, each featuring a number of restart points. Level One starts you in field hot on the trail of the Evil Ones'castle. Ghosts are pouring out of the ground and all you've got is a sword - well, thousands of them actually - to defend yourself. Luckily you're clad in shiny new armour that can take one direct hit from a baddie before it disappears, leaving you in boxer shorts. Embarrassment will be the least of your worries, though, when a horde of blood-sucking turtles are breathing down your neck...

Occasionally the undead you make dead leave you a little pressie in the form of points scoring, extra armour or a more heavy-duty weapon: throwing axes, deadly frisbees and short range magic grenades are but a few. The landscapes determine the best strategies. Castle sections require a lot of ladder-climbing which has to be timed perfectly, open ground involving more pit-jumping and running over hillsides and buildings.

That's all there is to the game - which in many ways is its strength. Essentially a simple concept, it seeks to attract you through the trickiness factor - sheer volume of opponents. The graphics reflected this in the original game - bold and straightforward, artistry sacrificed for accessibility. Ghouls is a sequel which follows in much the same vein, with basic sprites and strong, straightforward backdrops. Yet even Ghosts looked a sparse and unsophisticated in its day, and with Ghouls it's doubly the case. The graphics look as if they were drawn out three years ago.

Yet with an intentionally quirky theme tune to help things along, Ghouls almost works, being both addictive and fun to play. The poor graphics do, however, put paid to any long-term appeal. The selection of weapons and 'second chance armour' take the game that much further - but not far enough.

TW, AA#51

GHOULS'N GHOSTS
(c) USGOLD

MANUFACTURED UNDER LICENCE FROM CAPCOMtm LTD

Conversion for US Gold by SOFTware Creations
Program: Dean Belfield
Graphics: John Tatlock , Ben Jackson
Music: Tim Follin
Produced by Richard Kay

BUG: CLAVIER SUR CPC+ AVEC LES VERSIONS ORIGINALE DU JEU

★ YEAR: 1989
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , MEDIAEVAL , ARCADE , PLATES-FORMES , SHOOT-EM-UP , SCROLL HARD
★ LiCENCE: COMMERCIALE

★ PROTECTIONS: HEXAGON-DISK , APPLEBY (TAPE)
★ RERELEASES: ERBE SOFTWARE , KIXX (BUDGET)


Cliquez sur l'image pour voir les différents packages (4). 



★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
» Ghouls  n  Ghosts    ENGLISHDATE: 2014-05-11
DL: 456
TYPE: image
SiZE: 259Ko
NOTE: w907*h1325

» Ghouls  n  Ghosts    FRENCHDATE: 2015-01-24
DL: 680
TYPE: image
SiZE: 579Ko
NOTE: w788*h1064

» US  Gold-Black  Tiger-Strider  1-Ghouls  n  Ghosts    FRENCHDATE: 2020-05-07
DL: 754
TYPE: image
SiZE: 434Ko
NOTE: w1231*h1691

» US  Gold-Black  Tiger-Strider  1-Ghouls  n  Ghosts    GERMANDATE: 2021-10-16
DL: 408
TYPE: image
SiZE: 1742Ko
NOTE: w3260*h2181

» US  Gold-Compilation-Winners-Dragons  of  Flames-Moonwalker-Turbo  Out-Run-Ghouls  n  GhostsDATE: 2014-05-11
DL: 722
TYPE: image
SiZE: 694Ko
NOTE: w1845*h1314

» US  Gold-Compilation-Winners-Ghouls  n  Ghosts-Moonwalker-Turbo  Out  Run    ENGLISHDATE: 2013-08-10
DL: 832
TYPE: image
SiZE: 298Ko
NOTE: w970*h1323

» US  Gold-Ghouls  n  Ghosts-Moonwalker-Turbo  Out  Run-Strider  1    ENGLISHDATE: 2014-05-11
DL: 46
TYPE: image
SiZE: 573Ko
NOTE: w1876*h1321

» US  Gold-Strider  1-Ghouls  n  Ghosts-Moonwalker-Turbo  Out  Run    ENGLISHDATE: 2025-05-31
DL: 733
TYPE: image
SiZE: 2885Ko
NOTE: Supplied by archive.org ; w4925*h3508

» US  Gold-Strider  1-Ghouls  n  Ghosts-Moonwalker-Turbo  Out  Run    FRENCHDATE: 2013-08-10
DL: 891
TYPE: image
SiZE: 681Ko
NOTE: w2379*h1683

» US  Gold-Strider  1-Ghouls  n  Ghosts-Moonwalker-Turbo  Out  Run    GERMANDATE: 2017-06-21
DL: 801
TYPE: image
SiZE: 1546Ko
NOTE: Uploaded by hERMOL ; w3208*h2162

Bonus:
» Ghouls  n  Ghosts      POSTERDATE: 2012-01-24
DL: 616
TYPE: image
SiZE: 194Ko
NOTE: w1024*h1024

Covers/Packages:
» Ghouls  n  Ghosts    (Release  DISK-CARDBOARD)    ENGLISHDATE: 2018-12-03
DL: 325
TYPE: image
SiZE: 355Ko
NOTE: Uploaded by hERMOL ; w1769*h1081

» Ghouls  n  Ghosts    (Release  TAPE)    ENGLISH-FRENCH-ITALIAN-GERMANDATE: 2019-02-04
DL: 723
TYPE: image
SiZE: 1105Ko
NOTE: Scan by hERMOL ; w4852*h1548

» Ghouls  n  Ghosts    (Release  TAPE-CARDBOARD)    ENGLISHDATE: 2018-12-01
DL: 300
TYPE: image
SiZE: 173Ko
NOTE: Uploaded by hERMOL ; w1002*h649

» Ghouls  n  Ghosts    (Rerelease  DISC-ERBE)    SPANISHDATE: 2012-06-10
DL: 355
TYPE: image
SiZE: 166Ko
NOTE: w1512*h917

» Ghouls  n  Ghosts    (Rerelease  TAPE-ERBE)    SPANISHDATE: 2012-06-10
DL: 552
TYPE: image
SiZE: 293Ko
NOTE: Scan by Abraxas ; w1680*h1174

Dumps disks:
» Ghouls  n  Ghosts    (1995-05-06)    CHANY-NPSDATE: 2018-05-19
DL: 484
TYPE: ZIP
SiZE: 82Ko
NOTE: Dump/upload by McSpe ; 42 Cyls
.HFE: Χ
 
» Ghouls  n  Ghosts    (2010-10-09)    CNGSOFTDATE: 2010-12-07
DL: 661
TYPE: ZIP
SiZE: 50Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Ghouls  n  Ghosts    (2013-11-23)    CNGSOFTDATE: 2013-11-24
DL: 820
TYPE: ZIP
SiZE: 47Ko
NOTE: 12 Cyls
.HFE: Χ
 
» Ghouls  n  Ghosts    KINOYHUFODATE: 2012-02-26
DL: 510
TYPE: ZIP
SiZE: 51Ko
NOTE: 42 Cyls
.HFE: Χ
 
» Ghouls  n  Ghosts    REILANDATE: 1996-05-17
DL: 603
TYPE: ZIP
SiZE: 82Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Ghouls  n  Ghosts    XORDATE: 1997-02-17
DL: 695
TYPE: ZIP
SiZE: 57Ko
NOTE: Trainer +2: Infinite lives , infinite time ; 40 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» Ghouls  n  Ghosts    (Release  ERBE)    ENGLISHDATE: 2017-12-18
DL: 516
TYPE: ZIP
SiZE: 101Ko
NOTE: Dump by Abraxas ; Appleby
.CDT: 2

» Ghouls  n  Ghosts    ENGLISHDATE: 2018-06-10
DL: 517
TYPE: ZIP
SiZE: 102Ko
NOTE: Dumped by DLFRSILVER for Loic DANEELS ; Appleby; CSW2CDT-20170630
.LOG: √
.CDT: 2

Dumps disquettes (version commerciale):
» Ghouls  n  Ghosts    ENGLISHDATE: 2016-05-31
DL: 435
TYPE: ZIP
SiZE: 245Ko
NOTE: Dump by DLFRSILVER ; Hexagon Disk Protection/42 Cyls/CT-RAW
.HFE: Χ

» Ghouls  n  Ghosts    (Release  ERBE)    ENGLISHDATE: 2010-03-29
DL: 676
TYPE: ZIP
SiZE: 77Ko
NOTE: Dump by Johnny Farragut ; Hexagon Disk Protection v1989/45 Cyls
.HFE: Χ

» Ghouls  n  Ghosts    ENGLISHDATE: 2007-09-06
DL: 422
TYPE: ZIP
SiZE: 74Ko
NOTE: Dump by Johnny Farragut ; Hexagon Disk Protection v1989/45 Cyls/Extended DSK
.HFE: Χ

Medias/Supports:
» Ghouls  n  Ghosts    (Release  DISC)    ENGLISHDATE: 2019-11-17
DL: 276
TYPE: image
SiZE: 207Ko
NOTE: Scan by Loic DANEELS ; w1886*h1167

» Ghouls  n  Ghosts    (Release  DISC-ERBE)    SPANISHDATE: 2017-12-19
DL: 199
TYPE: image
SiZE: 156Ko
NOTE: Scan by Abraxas ; w993*h1173

» Ghouls  n  Ghosts    (Release  TAPE)    ENGLISHDATE: 2015-11-01
DL: 245
TYPE: image
SiZE: 92Ko
NOTE: SCAN by hERMOL ; w1220*h736

» Ghouls  n  Ghosts    (Release  TAPE-BLACK)    ENGLISHDATE: 2016-09-25
DL: 195
TYPE: image
SiZE: 83Ko
NOTE: Uploaded by hERMOL ; w1198*h753

» Ghouls  n  Ghosts    (Release  TAPE-ERBE)    SPANISHDATE: 2017-12-19
DL: 191
TYPE: image
SiZE: 65Ko
NOTE: Scan by Abraxas ; w1256*h807

» Ghouls  n  Ghosts    (Rerelease  TAPE-ERBE)    SPANISHDATE: 2016-09-25
DL: 248
TYPE: image
SiZE: 38Ko
NOTE: Uploaded by hERMOL ; w662*h285

» Ghouls  n  Ghosts    (Rerelease  TAPE-KIXX)    ENGLISHDATE: 2016-09-25
DL: 238
TYPE: image
SiZE: 11Ko
NOTE: Uploaded by hERMOL ; w391*h251

Notices d'utilisation:
» Ghouls  n  Ghosts    (Release  TAPE-DISC)    ENGLISH-ITALIAN-FRENCH-GERMANDATE: 2019-02-12
DL: 410
TYPE: PDF
SiZE: 2533Ko
NOTE: Scan by hERMOL ; 2 pages/PDFlib v1.6

» Ghouls  n  Ghosts    (Rerelease  DISC-ERBE)    SPANISHDATE: 2019-01-19
DL: 371
TYPE: PDF
SiZE: 828Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Ghouls  n  Ghosts    (Rerelease  TAPE-ERBE)    SPANISHDATE: 2019-01-19
DL: 337
TYPE: PDF
SiZE: 614Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.