★ AMSTRAD CPC ★ GAMESLIST ★ GALIVAN: COSMO POLICE (c) IMAGINE SOFTWARE/OCEAN ★

AMSTARTILTTILT n°37Popular Computing WeeklyAmstrad Action
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Those coin-op conversions keep on coming. But down in the wilds of Somerset, people think arcades are where you do your shopping. This is one of those games I've missed while tucked away down here -but judging from this version, I haven't missed much.

The game takes place in a two-dimensional cave system with multidirectional scrolling. It's inhabited by a nasty array of alien creatures. You control a man clothed in futuristic knightly garb who has to battle through the caves to a demon. You have to destroy the demon by shooting its parts several times. Then you can move on to the next level of play.

The caves have various backgrounds including brickwork, water and hi-tech scenery. The trouble with some of these is that the colours haven't been very well chosen: there is little contrast. The definition of the characters is also weak. As a result everything on screen looks indistinct. Although you can tell what's going on it's like looking through an unfocussed camera.

SECOND OPINION

There is a good idea (somewhere) to this game. It's unfortunate that drawing-board ideas can't always be carried forward into programming technique. The screen is miniscule. It just about manages to fit your character, a bit of surrounding brickwork and, if you are very lucky, a few million aliens popping in for tea.

Not the wisest choice of colour, nor even the smoothest scrolling around. For that matter control isn't too hot either. There must be something good about it. Ah yes, lots of nasties to zap.

RpM

The size of the scrolling screen doesn't help either. It's very narrow, and as you move left or right it's practically impossible to react to anything that comes straight toward you.

As the knight runs into the creatures a power gauge is depleted. He can fight back against the aliens - initially just by punching them but with weapons if he can find a power pyramid. The pyramids put his power up and give him a weapon. Which one depends on the power level. As the power runs down again, the weapon gradually becomes less powerful until your knight is back to a fist. Pyramids are found just lying around or by killing space-suited foe.

The caves have several floors. You can get between them using stairs, holes in the floor or jumping. Some areas have special aliens, such as sharks and stingrays underwater; some have nasty effects on you like temporary paralysis.

The graphics, narrow screen and awkward scrolling make the game unimpressive to look at. It's not much better to play. You'll find yourself wandering around doing a lot of shooting, which achieves little except to gain you the odd pyramid. Certainly not one of the better coin-op conversions.

  • GREEN SCREEN VIEW : Was that a brick that moved or was it my character? RpM
  • FIRST-DAY TARGET SCORE : 20,000

BW, AA

GALIVAN: COSMO POLICE
(c) IMAGINE SOFTWARE , OCEAN

MANUFACTURED UNDER LICENCE FROM NIHONBUSSANtm

Authors: John Gibson & Karen Davies
Cover Art: Bob Wakelin
Producer: Gary Bracey & DC. Ward

★ NOTE: The name of this game is often incorrectly misspelt as Galvan (including on the inlay).

★ YEAR: 1986
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , PLATES-FORMES , SHOOT-EM-UP , MULTIPLAYER , FUTURISTIC , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTIONS: SPEEDLOCK-DISK-V1986 (DISK) , SPEEDLOCK-TAPE-V1985
★ RERELEASE: ERBE SOFTWARE (SPAIN)
★ COLLECTION: ERBE AMSTRAD DISCO (ERBE/SPAIN)



★ AMSTRAD CPC ★ DOWNLOAD ★

Adverts/Publicités:
  » Galivan    (Golden  Coin-Hot  shot)    ENGLISHDATE: 2025-12-14
DL: 0
TYPE: image
SiZE: 834Ko
NOTE: Supplied by archive.org ; w1620*h2315

» Galivan    (Golden  Coin-op  Classic)    ENGLISHDATE: 2024-05-05
DL: 53
TYPE: image
SiZE: 404Ko
NOTE: w1187*h1752

  » Galivan    ENGLISHDATE: 2025-12-14
DL: 409
TYPE: image
SiZE: 863Ko
NOTE: Supplied by archive.org ; w1614*h2308

» Imagine  Software-Magmax-Galivan    GERMANDATE: 2021-01-03
DL: 453
TYPE: image
SiZE: 806Ko
NOTE: w1600*h2283

Covers/Packages:
» Galivan-Cosmo  Police    (Release  DISK)    GERMAN-ENGLISHDATE: 2019-11-29
DL: 502
TYPE: image
SiZE: 875Ko
NOTE: Scan by Loic DANEELS ; w2797*h1938

» Galivan-Cosmo  Police    (Release  TAPE)    GERMAN-ENGLISHDATE: 2019-11-29
DL: 496
TYPE: image
SiZE: 868Ko
NOTE: Scan by Loic DANEELS ; w1645*h1541

Dumps disks:
» Galivan    (2013-12-27)    CNGSOFTDATE: 2014-01-02
DL: 495
TYPE: ZIP
SiZE: 34Ko
NOTE: 8 Cyls
.HFE: Χ
 
» Galivan    CHANY-NPSDATE: 2008-09-06
DL: 540
TYPE: ZIP
SiZE: 44Ko
NOTE: Trainer +1: Infinite lives ; Need 128K (Chany crack) ; Extended DSK/40 Cyls
.HFE: Χ
 
» Galivan    CPCRULEZDATE: 2015-12-21
DL: 446
TYPE: ZIP
SiZE: 38Ko
NOTE: Trainer +1: infinite lives ; Music with Loading screen (tape version) ; Include DOX ; Extended DSK/40 Cyls
.HFE: Χ
 
» Galivan    CRACKPONXDATE: 2010-12-23
DL: 402
TYPE: ZIP
SiZE: 36Ko
NOTE: 42 Cyls
.HFE: Χ
 
» Galivan    TOMETJERRYDATE: 2021-07-23
DL: 516
TYPE: ZIP
SiZE: 39Ko
NOTE: 40 Cyls
.HFE: Χ
 

Dump cassette (version commerciale):
» Galivan    ENGLISHDATE: 2010-03-29
DL: 507
TYPE: ZIP
SiZE: 37Ko
NOTE: Dump by Dlfrsilver ; Speedlock Tape v2/1985

Dumps disquettes (version commerciale):
» Galivan-Cosmo  Police    ENGLISHDATE: 2016-03-23
DL: 371
TYPE: ZIP
SiZE: 173Ko
NOTE: Dumped by DLFRSILVER for LOIC DANEELS ; Speedlock Disk v1986 Protection/42 Cyls/CT-RAW
.HFE: Χ

» Galivan-Cosmo  Police    (Release  ERBE)    ENGLISHDATE: 2017-04-26
DL: 379
TYPE: ZIP
SiZE: 39Ko
NOTE: Uploaded by CPCLOV ; Speedlock Disk v1986 Protection/43 Cyls
.HFE: Χ

» Galivan-Cosmo  Police    (Release  IMAGINE)    ENGLISHDATE: 2016-01-08
DL: 465
TYPE: ZIP
SiZE: 40Ko
NOTE: Speedlock Disk v1986 Protection/42 Cyls
.HFE: Χ

Medias/Supports:
» Galivan    (Release  DISC)    ENGLISHDATE: 2019-11-17
DL: 200
TYPE: image
SiZE: 211Ko
NOTE: Scan by Loic DANEELS ; w1865*h1173

» Galivan    (Release  TAPE)    ENGLISHDATE: 2018-12-01
DL: 200
TYPE: image
SiZE: 44Ko
NOTE: Uploaded by hERMOL ; w705*h444

Notices d'utilisation:
» Galivan    (Release  DISK)    ENGLISH-FRENCH-GERMANDATE: 2023-08-30
DL: 182
TYPE: PDF
SiZE: 2353Ko
NOTE: Scan by Loic DANEELS ; 2 pages/PDFlib v1.6

» Galivan    (Release  TAPE)    ENGLISH-FRENCH-GERMANDATE: 2023-08-30
DL: 159
TYPE: PDF
SiZE: 1617Ko
NOTE: Scan by Loic DANEELS ; 2 pages/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.