Amstrad Action
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Here's the first game in a long time that only runs on the 464 and not on the 664 and 6128. Strangely enough another ifootball management game. Big League Soccer also ran only on 464 when it first came out back in December '85. That's the game that you've got to beat in the football management stakes on the Amstrad.

You start as the manager of a fourth division club of your choice and play through a season of 38 matches The disk version oi Big League Scccer had the FA Cup but Football Director also has the League Cup and European competitions. The European competitions do not appear until you win a cup or finish high enough in the league.

The menu screen has several options which axe play match, check match, squad, transfer market, fixtures, league table, employees and save game. Employees allows you to hue a youth team, coach, physio or scout The scout is probably the most useful because he can look (or a particular skill rated player of the type goalkeeper, defender midfield or attacker The skill ratings for players go from one up to international level.

The squad option lists your team and allows you to change it or sell players 'Fixtures'lists the matches and the results of those that have been played and the league table displays the ..er... league 'Check match' compares your team to your opponents and 'play match' gets the game kicked oil The game also features crowd violence, sendings off, sponsors, TV coverage and testimonials -none of which is graphically represented of course.

The match highlights are a counter which counts up towards 90 minutes and the name of any goal scorers and the minute in which they scored. The results of the other matches in the division are displayed and the league table calculated.

There are no graphics in the game with everything being displayed in a table or as text The program is also completely silent.

Since the game is written in BASIC it is slow at times but this won't matter really The worst part is that at the end of the season your position is saved to tape and you must then re lead the whole game D&H Games claim that the game has to be re-loaded because the whole of memory is used.



Developper: D&H Games
Author(s): ???

★ YEAR: 1989

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» Cult-Budget  Computer  Football  GamesDATE: 2012-07-27
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» Cult-Budget  Games-Soccer  Star-First  past  the  Post-Cup  Football-On  the  Beach-Soccer  Q-Software  HouseDATE: 2012-08-01
DL: 354 fois
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SIZE: 399Ko
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» Cult-How  to  orderDATE: 2012-10-17
DL: 352 fois
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SIZE: 219Ko
NOTE: w886*h635

» Football  Director  1    ENGLISHDATE: 2011-10-18
DL: 99 fois
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SIZE: 59Ko
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» Football  Director    ENGLISHDATE: 2011-05-19
DL: 110 fois
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SIZE: 144Ko
NOTE: w478*h1316

» Football  Director  1    (Release  TAPE)    ENGLISHDATE: 2016-09-07
DL: 101 fois
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SIZE: 121Ko
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» Football  Director    ENGLISHDATE: 2010-03-29
DL: 132 fois
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» Football  Director  1    (Release  TAPE)    ENGLISHDATE: 2018-12-01
DL: 10 fois
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SIZE: 39Ko
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» Football  Director    (Release  TAPE)    ENGLISHDATE: 2016-09-06
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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.