★ AMSTRAD CPC ★ GAMESLIST ★ ENLIGHTENMENT: DRUID 2 (c) FIREBIRD ★

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In the original Druid, (Mastergame in issue 15) Hasrinaxx defeated the evil Acamantor and four Demon Princes. Over a hundred years have passed since Acamantor's defeat and during that time Hasrinaxx has learnt much of druid magic He'll need all his new power now because Acamantor has arisen again, and with him have come the Demon Princes once more.

The once happy population of the lands of Belorn have become zombies, the undead. and walk through the lands in a mindless state, at the whim of Acamantor You have no choice but to seek out and kill Acamantor and his evil minions.

Players of the original will instantly recognise the style of game, with its four way scrolling playing area and hordes of nasties The status panel has moved from the top of the screen down to the bottom and changed considerably in its contents. There's still the energy bar that is depleted when you bump into creatures. There's also the energy bar for your Golem and the ratings bar that increases as you solve more of the game.

The additions include a bolt indicator that shows how much charge you have to fire electrical bolts, the lower the charge the slower the rate of fire. There's also a message window and eight spell windows. The message window gives you information about your surrounding and on what's happening. The spell windows show which spells you're carrying in your spell book.

Druid had eight levels of dungeon style landscape to battle through. This time there are 15 levels in all, but you can move more freely around them 10 of the levels make up the land of Belorn. ranging from the icy wastes and burning deserts to swamps and dark caverns. The other five levels are Acamantor's tower which is surrounded by a moat with no apparent means to cross it.

In Druid there were only a handful of spells, but in this there are 32 different ones. They range from mundane spells like door opening and lightning bolts to the potent Deathland and White Orb spells. Deathiand and its companion Deathlight are needed to kill a Demon Prince, while the White Orb is needed to kill Acamantor Other spells restore your health neutralise poison, create magic walls, give invisibility, provide protection, repel nasties or give information.

The walls can seal of sections of the land and kill creatures in their path The repellent spells are Turn Away and Crucifix which make your foes flee before you. One of the most useful is the Resurrection spell which when cast creates a grave. If you subsequently die then you will emerge from the grave, refreshed and ready to continue your struggle.

Your faithful servant Golem, who can be controlled by a second player, is back again This time he's brought some friends from the other elemental plains of air. fire and water Wisp. Phoenix and Kraken are their names and they are as dedicated a servant as Golem Take care where you take your elemental because they don't survive long if taken into a place too alien to them. Phoenix doesn't last long in water and Kraken dies quickly in the desert.

To select which spell you wish to cast you simply press the appropriate number and hit space. It's usually a good idea to keep the spell pointer on a food or wine spell in case your energy gets too low. a quick press of a key and you're much healthier. You can also discard spells if you want to.

There are no tunes in the game and sound effects are not exciting either. The scrolling is smooth and the graphics are well animated. On some levels the elemental or druid is tough to pick out against a similarly coloured background.

Whenever a sequel comes out it usually fails to live up to the expectations, but this is an exception The extra spells and bigger playing area make it a much more demanding game. There's also a detailed instruction manual with all the spell definitions and brief scenario. The option for a second player con trolling the elemental is useful, but the second player has little to do. he's just an assistant to the druid rather than being an independent player. If you liked Druid then you'll love this, if you didn't then give this a look anyway GBH

FIRST DAY TARGET SCORE

Achieve the rating of Earth Lord.

ENLIGHTENMENT: DRUID 2 [Druid II]
(c) FIREBIRD

Author(s): ???
Graphics: Dene Carter
Titlescreen: Paul Docherty (Dokk)

★ YEAR: 1988
★ LANGUAGE:
★ GENRE: INGAME MODE 3 , ARCADE , PLATES-FORMES , MEDIAEVAL , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTION: BLEEPLOAD (TAPE)
★ RERELEASE: DROSOFT (SPAIN)


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★ AMSTRAD CPC ★ DOWNLOAD ★

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» DroSoft-Ninja  Hmaster-Centurions-Red  Led-Ball  Breaker-Enlightenment  Druid  2-Rebel-El  Cid    SPANISHDATE: 2014-08-27
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» Dro  Soft-Illegan  los  Refuerzos-Ninja  Hamster-Ball  Breaker-Centurions-Druid  2-El  Cid    SPANISHDATE: 2022-09-21
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» Enlightenment-Druid  2DATE: 2013-08-10
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» FIL-Firebird-Gothik-Druid  2    FRENCHDATE: 2022-01-04
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» Firebird-Black  Lamp-Flying  Shark-Bubble  Bobble-Druid  2DATE: 2013-08-14
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NOTE: w1207*h1640
 

Covers/Packages:
» Enlightenment-Druid  2    (Release  DISC)    ENGLISHDATE: 2019-12-01
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» Enlightenment-Druid  2    (Release  TAPE)    ENGLISHDATE: 2012-02-04
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NOTE: w2400*h1114

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» Enlightenment-Druid  2    (2010-05-20)    CNGSOFTDATE: 2010-10-11
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SiZE: 38Ko
NOTE: 40 tracks/Extended DSK
.HFE: Χ
.DSK: √
 
» Enlightenment-Druid  2    CACH-CRACKPONXDATE: 2010-12-23
DL: 303
TYPE: ZIP
SiZE: 43Ko
NOTE: 42 tracks
.HFE: Χ
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» Enlightenment-Druid  2    CACHDATE: 2012-02-26
DL: 302
TYPE: ZIP
SiZE: 36Ko
NOTE: 42 tracks
.HFE: Χ
.DSK: √
 
» Enlightenment-Druid  2    MCSPEDATE: 2010-10-11
DL: 428
TYPE: ZIP
SiZE: 38Ko
NOTE: 40 tracks/Extended DSK
.HFE: Χ
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» Enlightenment-Druid  2    TOMETJERRYDATE: 2010-12-10
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Dumps cassettes (version commerciale):
» Compilation-FIL-Druid  2-Wonder  Boy-Gee  Bee  Air  Rally-Sentinel    ENGLISHDATE: 2024-03-31
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.DSK: Χ
.CDT: 5

» Druid  2-Enlightment    ENGLISHDATE: 2010-03-29
DL: 305
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SiZE: 62Ko
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Dumps disquettes (version commerciale):
» Enlightenment-Druid  2DATE: 2014-07-20
DL: 325
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SiZE: 41Ko
NOTE: Dump by DLFRSILVER ; 42 Cyls
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» Enlightenment-Druid  2    ENGLISHDATE: 2014-07-29
DL: 251
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SiZE: 194Ko
NOTE: Dump de Dlfrsilver pour Loic DANEELS ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Enlightenment-Druid  2    (Release  DISC)    ENGLISHDATE: 2019-11-19
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SiZE: 210Ko
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» Enlightenment-Druid  2    (Release  TAPE)    ENGLISHDATE: 2016-09-06
DL: 182
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SiZE: 60Ko
NOTE: Scan by Loic Daneels ; w599*h732

Notices d'utilisation:
» Enlightenment-Druid  2    ENGLISHDATE: 2021-01-01
DL: 306
TYPE: text
SiZE: 18Ko
NOTE:

» Enlightenment-Druid  2    FRENCHDATE: 2010-03-29
DL: 281
TYPE: PDF
SiZE: 2485Ko
NOTE: 1 page/PDFlib v1.6

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.