★ AMSTRAD CPC ★ GAMESLIST ★ DYNAMIC DUO (c) FIREBIRD ★

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Duo ? Definitely. Dynamic? Doubtful. To most of us the 'Dynamic Duo' conjures up images of Batman, Robin and that fiendish funster The Joker. But if you were expecting a jaw-socking adventure in Gotham City you're going to be disappointed. No sirree, this time the underwear is worn inside the trousers, and the only bats are on the castle ceiling. For Firebird's latest features the unlikely friendship between a dwarf and a duck - no, seriously - on a rambling treasure hunt through an old haunted castle.

This gruesome twosome boldly go where no duck and dwarf have gone before, into the mysterious 'Night House'. What they're after is the calculations room, which contains hidden treasure. To find it, though, they must first recover the ten parts of a key locked in chests throughout the castle. Only then will the phantom rooms disappear and the loot be theirs for the taking (sound like a pair of Tax Inspectors).

The 'Night House you explore as one or both of the Dynamic Duo is a maze of corridors connected by holes in the floor - reminds me of the AA office' - and doors which act as elevators. As you roam these dark and dangerous halls you are pursued by all manner of strange and sinister things, most of which can be killed by the dwarf or munched by the duck.

But - and it's a big but, in fact it's a double decker but - there is one important and nasty exception, namely that arch baddie 'the Grim Reaper (Jack the Reaper to his friends - or he would be if he had any). He is out to hunt down shortie and the boid, and destroy them before they make off with Ms savings. -Hang on a minute, though, it's his money, right? And they want to steal it, light? So how come he's the baddie? Never mind, never mind. Just get on with the game.

There's three styles of play, the screen display varying with the mode selected. In two player' you pick your character and watch a different screen for the progress of your half of the pair One goes scouting, the other collecting the keys. In 'one player' mode you have the choice of using both duck and dwarf as a team, which rather limits The duck's contribution, or splitting them up. This means you gain in the speed stakes, but leave the dwarf to the tender mercies of the Purple Nasty (no, not Prince, the Reaper!).

Dynamic Duo is much more difficult and more fun when the duck and the dwarf split up, and both are charging around trying to locate and collect the keys. The dwarf can open treasure chests and shoot enemy guards, while his feathered friend can take to the air and so is faster and safer, but cant collect anything on his own. Team work is the thing, and a good sense of direction to know where the duck saw that last trunk, so the dwarf can come along and collect it. In summary: no problem in the two player mode, but wildly confusing when you're controlling both independently.

Gameplay is quirky, and all the more enjo yable for it. Your rather curious oouple arc attacked by milk bottles armed with fireworks, for example, levitating eyeballs (real 'eye fliers?), and a great line in purple boulders. These pretty coloured reeks can be rolled to smash through walls for a spot of DIY (destroy it yourself).

Despite the clever design, however. Dynamic Duo is merely pleasant, and falls a good way short of great. Both duck and dwarf are decidedly cute, and give the whole game a cosy, insulated feel. On the other hand.

there is no apparent danger, so excitement is lacking. But then evil Mr. Reaper pops up in his purple gear, and it's Game Over arid here we go again. With only one lite between the two characters, you can run but you can't hide.

DD is well illustrated, with interesting: active little sprites and well put together backdrops. Yet pretty pictures can't compensate for the uninspiring nature of the game. It's fun to start with, as you guide the pair around, and the collecting is not difficult tc co-ordinate. Then all of a sudden, completely unannounced, surprise surprise, well blow me, strewth, you could have knocked me down with a duck feather, out leaps the Reaper and all is lost - well annoying when you've already got nine pieces of key!

Although by rights it should leave you cold, Dynamic Duo has its appeal, and after a few hours you fine yourself unexpectedly curious about the final stages, the best tactics and so on. The actual execution of the game-play itself, unfortunately, leaves you frustrated and largely uninterested. Once Reaper avoidance techniques are mastered, it. comes down to a question of where the keys are located. Dullsville in technicolour.

TW, AA

DYNAMIC DUO
(c) FIREBIRD

DEVELOPPER: PROBE SOFTWARE
CODE: ANTHONY HARTLEY
MUSIC: DAVID WHITTAKER

★ YEAR: 1988
★ LANGUAGE:
★ GENRE: INGAME MODE 0 , ARCADE , SHOOT-EM-UP , EXPLORATION , TAPE , DISK
★ LiCENCE: COMMERCIALE

★ PROTECTION: BLEEPLOAD (TAPE)
★ RERELEASE: MCM (SPAIN)

★ AMSTRAD CPC ★ DOWNLOAD ★

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» Dynamic  Duo    (Don  t  get  left  in  the  Dark)    ENGLISHDATE: 2011-10-21
DL: 257
TYPE: image
SiZE: 58Ko
NOTE: w575*h850

Covers/Packages:
» Dynamic  Duo    (Release  DISC)    ENGLISHDATE: 2019-12-01
DL: 246
TYPE: image
SiZE: 476Ko
NOTE: Scan by Loic DANEELS ; w2015*h1195
 
» Dynamic  Duo    (Release  TAPE)    ENGLISHDATE: 2012-02-03
DL: 96
TYPE: image
SiZE: 460Ko
NOTE: Scan by Loic DANEELS ; w2015*h1198
 
» Dynamic  Duo    (Release  TAPE-MCM)    SPANISHDATE: 2019-11-29
DL: 171
TYPE: image
SiZE: 398Ko
NOTE: Scan by Loic DANEELS ; w1224*h1179
 

Dumps disks:
» Dynamic  Duo    (2005-09-28)    CNGSOFTDATE: 2014-02-13
DL: 350
TYPE: ZIP
SiZE: 26Ko
NOTE: 40 Cyls
.HFE: Χ
 
» Dynamic  Duo    (2013-11-02)    CNGSOFTDATE: 2014-02-13
DL: 381
TYPE: ZIP
SiZE: 22Ko
NOTE: This is a crack of the cassette version of the game; there is no title screen on the disc version. ; 6 Cyls
.HFE: Χ
 
» Dynamic  Duo    XOR-PHGDATE: 2021-10-10
DL: 227
TYPE: ZIP
SiZE: 22Ko
NOTE: 40 Cyls
.HFE: Χ
 

Dumps cassettes (version commerciale):
» Dynamic  Duo    (Release  MCM)    ENGLISHDATE: 2020-05-17
DL: 360
TYPE: ZIP
SiZE: 24Ko
NOTE: Dumped by Johnny Farragut ; Spectrum loader algorithm; CSW2CDT-20191102

» Dynamic  Duo    ENGLISHDATE: 2010-03-29
DL: 359
TYPE: ZIP
SiZE: 45Ko
NOTE: Bleepload Protection

Dumps disquettes (version commerciale):
» Dynamic  Duo    ENGLISHDATE: 2017-04-26
DL: 264
TYPE: ZIP
SiZE: 26Ko
NOTE: Uploaded by CPCLOV ; 42 Cyls
.HFE: Χ

» Dynamic  Duo    ENGLISHDATE: 2015-07-10
DL: 414
TYPE: ZIP
SiZE: 1476Ko
NOTE: Dumped by DLFRSILVER for LOIC DANEELS ; 42 Cyls/CT-RAW
.HFE: Χ
 

Medias/Supports:
» Dynamic  Duo    (Release  DISC)    ENGLISHDATE: 2016-09-07
DL: 176
TYPE: image
SiZE: 74Ko
NOTE: Scan by Loic Daneels ; w921*h581

» Dynamic  Duo    (Release  DISK)    ENGLISHDATE: 2019-11-19
DL: 68
TYPE: image
SiZE: 124Ko
NOTE: Scan by Loic DANEELS ; w1862*h1167

» Dynamic  Duo    (Release  TAPE)    ENGLISHDATE: 2019-11-19
DL: 98
TYPE: image
SiZE: 37Ko
NOTE: Scan by Loic DANEELS ; w573*h697

» Dynamic  Duo    (Release  TAPE-MCM)    SPANISHDATE: 2017-12-19
DL: 134
TYPE: image
SiZE: 64Ko
NOTE: Scan by Abraxas ; w1267*h797

Notices d'utilisation:
» Dynamic  Duo    (Release  TAPE-MCM)    SPANISHDATE: 2019-01-19
DL: 235
TYPE: PDF
SiZE: 650Ko
NOTE: Scan by Abraxas ; 2 pages/PDFlib v1.6

» Dynamic  Duo    (RERELEASE  MCM  Software)    SPANISHDATE: 2010-03-29
DL: 268
TYPE: PDF
SiZE: 12Ko
NOTE: 1 page/PDFlib v1.2

» Dynamic  Duo    (RERELEASE  MCM  Software)    SPANISHDATE: 2021-01-01
DL: 276
TYPE: text
SiZE: 6Ko
NOTE:

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L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent  du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko.