★ AMSTRAD CPC ★ GAMESLIST ★ DUNGEONS, AMETHYSTS, ALCHEMISTS'N'EVERYTHIN (c) ATLANTIS SOFTWARE/PLASMA TOUCH ★ |
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This game, rather like CRL's Dracula, has attempted to gain a market by slapping a "Not Suitable For Persons Under The Age of 16" message on the cassette cover. Does that mean it's dirty? Or does it mean that people under 16 would be intellectually incapable of understanding its complex, convoluted prose? Or does the game feature passages of such blood-curdling horror that younger nunds would be blasted into a terror-induced psychosis, never again to leave their comfy padded cells? Well, ho-hum, it actually doesn't mean any of these things, fellow Pugys. Wot we have here is none other than a very light-hearted attempt to parody the contemporary adventure scene. In parts it's extremely amusing - other bits don't come off quite as well. As Gayleigh, the Gay and Proud Warrior, you saunter forth into the land to defeat the evil Tite-Arz by locating a mystic amethyst that has been stolen from the Alchemist's tower. Players of Colossal Cave will soon recognise the terrain at the beginning of the game, but there have been some disturbing changes... A short while later, at the underground lake, you find yourself upon a Sandie Shaw. Ho ho... And if the descriptions aren't long enough for you, the authors soon cheer you up with a "heavy, oak, strong, big, thick, sturdy, impressive, tall, hard, iron-banded, smooth yet slightly splintered wooden door". Hum... In fact, there's a good deal of thrusting throughout the game, as well as a good deal of doubtful prose. The Pilg really gritted his teeth when confronted by "the most least good taste wallpaper you have ever seen", or the "simply enormous cave" which is "big and large to the observing eye". Ugh... When will adventure-game publishers start applying to their product the similar skills that other publishers apply to the written word? And it's about time, in the Pilg's opinion, that Steps Were Taken in this direction. Frankly, games just don't come any cheaper than this - either in content or in price. As it is, for £1.99 you just can't lose. AA |
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Page créée en 303 millisecondes et consultée 2400 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |