MR HUMPY has the hump. The beautiful Esmerelda has been captured by the French when they invaded Lincolnshire, and she has been taken to the dark and damp Boston-de-Stump. You must guide Mr Humpy over the roof of the Stump and rescue Esmerelda from her cell. However this is no easy matter as you will have to avoid lumps of rock,, jump over chasms using only a: slippery rope, cross moving drawbridges and fight off Frenchmen. Also on each screen is a barrel of TNT which is about to explode. If it does you lose a life. To move onto the next screen you must ring the bell. When you ring the bell on the 15th screen you get a super bonus and Mr Humpy is returned to Screen 1 - where the fuse on the TNT is burning faster. KEYS Z - Right X - Left Space - Jump  
CWTA |