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All fall down This would have made a very good cheapie game. It is rather addictive with very smooth graphics but there isn't much to the plot with only one screen and only one basic idea that goes on getting a bit harder each time. You must control a helicopter which is building something or other on an island in a bay - it all looks something like Alcatraz to me. Large building blocks appear on the top of a boat, you lift them off, drop them into position, get another one, etc. Hazards include low flying aircraft, tornadoes, earthquakes, etc. You get a bonus for completing a tower so the temptation is to build tall and thin but these structures are less stable and tend to blow down. You compete against the clock against a computerised player doing the same. Unless you have a joystick, or intend to buy one, don't touch this game with a bargepole because it is certainly not worth a combined price of about £20. The problem is that, whilst strictly speaking it is not ‘joystick only' so you can't ring up Amsoft in righteous fury for them not putting a warning on the box, most owners will already know the keys that duplicate the joystick signals on the keyboard form an absolutely unplayable finger tangling combination. You have been warned. It is the sort of thing that if you got as a present you may find is surprisingly enjoyable and playable but it is far from being a landmark in software history - and isn't it time Amsoft began to do something about their games pricing!
Tony Kendle , PCW |
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Page créée en 329 millisecondes et consultée 3919 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |