★ AMSTRAD CPC ★ GAMESLIST ★ BUBBLE GHOST (c) ERE INFORMATIQUE/INFOGRAMES ★ |
CPC Revue | Amstrad Action | TILT |
You may think being a ghost is just a mat ter of drifting around wearing a sheet and saying boo, but you'd be wrong. The star of this spooky story, a poor unfortunate ectoplasmic being, has lost his soul. He knows where it is in a bubble - and he wants it back. To become whole again he must guide his bubble through the castle.
The castle is made up of a multitude of interconnecting rooms, each filled with hazards. Nothing worries the ghost he can pass straight through anything without a worry - but the bubble is much more sensitive about things and bursts when it touches anything that isn't the ghost Moving a bubble when you have no body is riot easy You have to blow it everywhere. Each room is made up of lots of sharp objects just waiting to pop your bubble: knives, spikes, candles, disembodied heads and even the walls. Electric fans blow the bubble off onto a spiky bit. Surprisingly for an Lnfogrames game there's 110 music, but the sound effects are good. The background graphics are simple and the sprites arc flickcry. but there are some humorous effects: when the bubble bursts the ghost looks most annoyed. This is a simple game in concept that's mindbogglingly frustrating and also immensely addictive. It'll wear off, you'll get a few hours of enjoyment. FIRST DAY TARGET : Complete 10 screens GBH , AA |
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Page créée en 354 millisecondes et consultée 5532 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |