You may think being a ghost is just a mat ter of drifting around wearing a sheet and saying boo, but you'd be wrong. The star of this spooky story, a poor unfortunate ectoplasmic being, has lost his soul. He knows where it is in a bubble - and he wants it back. To become whole again he must guide his bubble through the castle.   
The castle is made up of a multitude of interconnecting rooms, each filled with hazards. Nothing worries the ghost he can pass straight through anything without a worry - but the bubble is much more sensitive about things and bursts when it touches anything that isn't the ghost Moving a bubble when you have no body is riot easy You have to blow it everywhere. Each room is made up of lots of sharp objects just waiting to pop your bubble: knives, spikes, candles, disembodied heads and even the walls. Electric fans blow the bubble off onto a spiky bit. Surprisingly for an Lnfogrames game there's 110 music, but the sound effects are good. The background graphics are simple and the sprites are flickcry, but there are some humorous effects: when the bubble bursts the ghost looks most annoyed. This is a simple game in concept that's mindbogglingly frustrating and also immensely addictive. It'll wear off, you'll get a few hours of enjoyment. FIRST DAY TARGET : Complete 10 screens GBH , AA
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