★ AMSTRAD CPC ★ GAMESLIST ★ BIONIC COMMANDOS (c) GO! ★ |
A100% | Amstrad Action | AMMAG |
Once upon a time there was a nice little planet inhabited by happy people. One day some aliens come along and lay waste to the planet. Ten years pass and the aliens manage to create a doomsday weapon to erase humankind from the planet forever. The doomsday missile must be deactivated and only the elite unit of bionic commandos can do the job.
You are the green and black figure trying to avoid or kill the green and black figures hiding in the green and black scenery. The green and black screen scrolls in four diections as you try and reach the end of the stage. There are five stages: the dying forest, the castle, infiltration. the control room and the silo. Each stage is made up of many interconnecting platforms and is swarming with enemy troops. Some areas are also mined and occupied by bees with a stinging tendency. Later levels have cannon, suicide troops and giant robots that all have the same idea: to kill you. Movement between platforms is achieved by extending your bionic aim towards the platform in question and then pulling yourself up. Anyone with a colour monitor will instantly think that there's something wrong with it, but they'll be wrong because the game really is in green and black In subsequent stages the two colours change, but it's still bad having only two colours. The graphics in general are poor and the scrolling leaves much to be desired. Sound is just a mixture of crude explosions and shooting effects. There have been games in the past looking distinctly like a straight port from another Z80 based computer that shall remain nameless. This one in particular looks terrible. Graphics like this should have died out years ago and the gameplav leaves a lot to be desired too. FIRST DAY TARGET : Complete stage two GBH, AA |
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Page créée en 132 millisecondes et consultée 6778 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |