| ★ AMSTRAD CPC ★ GAMESLIST ★ BEETLE MANIA (c) SKYLINE SOFTWARE/SOFTWARE EXCHANGE ★ |
Amstrad Action![]() |
'Auntie' John Kennedy ts a CPC coder best known for his work with the now defunct magazine ACU. He released many games into the public domain, and we'll looking at the best of them this month, He's also mad! Wed, he has to be. Only a madman could come up with a plot like this. A crowd of man-eating blobs has invaded the Earth. Again. The blobs are heading for your town, and rather than getting out of the place as fast as you can. you, in your role as the hero of Beetle Mania, decide to hang around and do something about it. (More fool you!) This is where your trusty VW Beetle comes in. You've got to travel around the town picking up the bits of a bomb ttiat the townspeople have left hidden under flag poles for you. Okay, so you can't blow up the invading blobs with a lull bomb, but you can do something that annoys them immensely: blow up the rubber ducks that they hold so dear.
Because you only ever do the same thing over and over again, Beetle Mama gets very boring, very quickly. It's also extremely easy. Alter all, there are only two blobs inhabiting the large playing area, and considering you've also got a map and blob-contusing weapon to help you out. such simplicity soon turns to tedium. In tact, if the truth be known, watching The Open University's probably more exciting - and |ust as silly too. AMSTRAD ACTION n°111 |
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Page créée en 059 millisecondes et consultée 2356 fois L'Amstrad CPC est une machine 8 bits à base d'un Z80 à 4MHz. Le premier de la gamme fut le CPC 464 en 1984, équipé d'un lecteur de cassettes intégré il se plaçait en concurrent du Commodore C64 beaucoup plus compliqué à utiliser et plus cher. Ce fut un réel succès et sorti cette même années le CPC 664 équipé d'un lecteur de disquettes trois pouces intégré. Sa vie fut de courte durée puisqu'en 1985 il fut remplacé par le CPC 6128 qui était plus compact, plus soigné et surtout qui avait 128Ko de RAM au lieu de 64Ko. |